[JP] Rust Classic|PVE
160.251.212.246:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 16h. The force wipe · high confidence
- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 21d 16hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:43 UTCFW 13d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does [JP] Rust Classic|PVE sit in the rankings?
In the top 19% of all ranked servers, [JP] Rust Classic|PVE is #4,302 on player hours for the last seven days.
How many players are on [JP] Rust Classic|PVE?
1 of 30 slots are filled on [JP] Rust Classic|PVE at the moment. The average player count over the last seven days is 0, with a peak of 4. The busiest time in the last 48 hours was 14:00 UTC, when the average player count was 3.
Tags & Lists
[JP] Rust Classic|PVE tags: what do they indicate?
The game's server browser reads these tags from [JP] Rust Classic|PVE: gmrust (Game mode): Standard survival gameplay; mp30 (Max players): Slot count is 30; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167058 (Build): Game build number: 167058; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^p (PvE): Other players are not a threat here; the world is; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
[JP] Rust Classic|PVE in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include [JP] Rust Classic|PVE: Best modded Rust servers and Best Rust PvE servers. On the server list, the filters that bring it up are: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is [JP] Rust Classic|PVE on?
On Linux, [JP] Rust Classic|PVE runs Rust network protocol 2634 and build 167058. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on [JP] Rust Classic|PVE?
Its average server fps over the last 48 hours was 59, with a low of 42. Buildings, deployables and the rest of the world accounted for up to 74,342 entities. Memory use peaked at 2,411 MB. What players experience as lag is low fps combined with a rising entity count.
[JP] Rust Classic|PVE uptime and reliability: what are they?
At the moment, [JP] Rust Classic|PVE is up. About 4 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of [JP] Rust Classic|PVE?
Without a region tag, [JP] Rust Classic|PVE's name points to Asia. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 160.251.212.246:28015 is its address.
Rules and Settings
What is the map on [JP] Rust Classic|PVE?
Generated by the game, the map on [JP] Rust Classic|PVE is procedural, size 3,750, seed 712011. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does [JP] Rust Classic|PVE have?
A gather rate is not given in the name [JP] Rust Classic|PVE. With no stated limit, groups default to 8 players. Listed as pve, no combat against other players. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. The server has VAC on.
Wipe Information
[JP] Rust Classic|PVE wipe schedule: what does it show?
[JP] Rust Classic|PVE wipes at the monthly force wipe only. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The current world has been running since 13 days 5 hours.
On [JP] Rust Classic|PVE, what occurs on wipe day?
The average busiest point of its recent wipes was 2 players. 17 hours after the latest wipe, the crowd hit its peak.
Connect
What is the process to join [JP] Rust Classic|PVE?
Enter client.connect 160.251.212.246:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://discord.com/invite/kxV4cxZmKa is its website.
Server tags
Published as mp30,ptrak,$r?,v2634,^p,gmrust,cs167058,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp30- Max players Slot count is 30.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167058- Build Game build number: 167058.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.