TestServer
160.251.212.33:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 04:23 UTC 19d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of TestServer?
Rank #15,903 over the last seven days in player hours: TestServer, inside the top 72% of ranked servers.
What is the player count on TestServer?
TestServer: 0 players now, with 50 slots available. The average player count over the last seven days is 0.
Tags and Filters
TestServer tags: what do they indicate?
For TestServer, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs162929 (Build): Running build 162929; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does TestServer appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include TestServer: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Overview
What Rust version is TestServer on?
On Linux, TestServer runs Rust network protocol 2633 and build 162929. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on TestServer smooth?
For the past 48 hours, server fps averaged 120, never dropping below 106. Buildings, deployables and the rest of the world accounted for up to 220,172 entities. The maximum memory used was 7,546 MB. Players feel lag when fps is low and entity count climbs.
TestServer uptime and reliability: what are they?
The server is online: TestServer. According to its reported uptime, the last restart was about 19 days 10 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
TestServer location: where is it?
No region is published by TestServer. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 160.251.212.33:28015 is its address.
Settings & Map
What is the map on TestServer?
On TestServer, the map is procedural, size 3,000 with seed 15111, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it. Map: Custom Map.
What rules and configuration does TestServer have?
The name TestServer carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC: on.
Wipe Schedule
On what schedule does TestServer wipe?
The record holds too few wipes for TestServer to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 19 days 12 hours.
On TestServer, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 1 hours after the latest wipe, the crowd hit its peak.
How to Join
What is the process to join TestServer?
To connect, type client.connect 160.251.212.33:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slots: 50.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs162929- Build Running build 162929.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.