RustServer_670
160.251.213.151:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does RustServer_670 sit in the rankings?
In the top 59% of all ranked servers, RustServer_670 is #13,228 on player hours for the last seven days.
Is RustServer_670 busy?
The current player count for RustServer_670 is 0, out of 50 slots. Averaged across the last seven days: 0 players, peaking at 1.
Server Tags
RustServer_670 tags: what do they indicate?
For RustServer_670, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
RustServer_670 in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include RustServer_670 are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is RustServer_670 on?
The combination is Rust network protocol 2634 and build 166652 on Linux for RustServer_670. Steam updates your game automatically, but it needs to match the protocol to join.
RustServer_670 performance: is it smooth?
Over 48 hours, it averaged 113 server fps; the lowest was 96. It held up to 48,620 entities: everything from buildings to deployables in the world. Memory use peaked at 3,188 MB. Players feel lag when fps is low and entity count climbs.
RustServer_670 uptime and reliability: what are they?
At the moment, RustServer_670 is up. According to its reported uptime, the last restart was about 10 days 7 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 3 October 2026, BestRustServers.xyz saw it for the first time.
What is the location of RustServer_670?
No region is published by RustServer_670. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 160.251.213.151:28015.
Rules & Map
What is the map on RustServer_670?
A procedural map of size 3,000 and seed 30230 is what RustServer_670 runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does RustServer_670 have?
The name RustServer_670 carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. The server has VAC on.
Wipe Information
On what schedule does RustServer_670 wipe?
RustServer_670's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 11 days 1 hours.
Connect
How can I connect to RustServer_670?
To connect, type client.connect 160.251.213.151:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slots: 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.