RustServer_14669
160.251.232.209:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 9.6 days between real wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 0% else halves by day 3
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 09:04 UTC 2d ago | 3 | – | running | 0 |
| Thu 1 Oct, 19:42 UTCFW 12d ago | 3 | halved by day 3 | 9.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of RustServer_14669?
In the top 22% of all ranked servers, RustServer_14669 is #4,876 on player hours for the last seven days.
What is the player count on RustServer_14669?
The current player count for RustServer_14669 is 0, out of 50 slots. The seven-day average player count stands at 0, and the highest point was 3. In the last 48 hours, 12:00 UTC saw the highest activity, with an average of 2 players.
Tags & Lists
What is the meaning of the tags on RustServer_14669?
For RustServer_14669, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166494 (Build): Game build number: 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
RustServer_14669 in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include RustServer_14669: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Information
What Rust version is RustServer_14669 on?
The combination is Rust network protocol 2634 and build 166494 on Linux for RustServer_14669. Joining requires the same protocol; Steam updates your game for you.
Is the performance on RustServer_14669 smooth?
Its average server fps over the last 48 hours was 71, with a low of 57. The entity count reached 121,907, covering buildings, deployables and all other world objects. Memory use peaked at 4,656 MB. Players feel lag when fps is low and entity count climbs.
RustServer_14669 uptime and reliability: what are they?
The server is online: RustServer_14669. About 2 days 15 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
RustServer_14669 location: where is it?
No region is given by RustServer_14669. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 160.251.232.209:28015 is its address.
Rules & Map
RustServer_14669 map: which one is it?
On RustServer_14669, the map is procedural, size 4,500 with seed 1337, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for RustServer_14669?
A gather rate is not given in the name RustServer_14669. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC protection is on.
Wipe Cycle
On what schedule does RustServer_14669 wipe?
RustServer_14669's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The world in play was made 2 days 16 hours.
What happens on wipe day on RustServer_14669?
Across its recent wipes, the busiest point averaged 3 players. 1 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. When it fell, the crowd dropped under half by day 3.
Join Server
What is the process to join RustServer_14669?
Use the F1 console: client.connect 160.251.232.209:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp50- Max players The server has 50 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166494- Build Game build number: 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.