Ninniku_Server
160.251.236.248:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:17 UTCFW 13d ago | 1 | – | running | 0 |
| Thu 1 Oct, 00:25 UTC 14d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Ninniku_Server sit in the rankings?
Over the last seven days, Ninniku_Server ranks #5,562 in player hours, which is in the top 25% of ranked servers.
Is Ninniku_Server busy?
0 of 10 slots are filled on Ninniku_Server at the moment. Averaged across the last seven days: 0 players, peaking at 1. In the last 48 hours, 08:00 UTC saw the highest activity, with an average of 1 players.
Tags and Filters
How should the tags on Ninniku_Server be interpreted?
Read by the game's server browser, the tags Ninniku_Server publishes are: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166494 (Build): Build 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Ninniku_Server in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Ninniku_Server: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
Ninniku_Server Rust version: which one?
Rust network protocol 2634 and build 166494 on Linux is what Ninniku_Server uses. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on Ninniku_Server?
Its average server fps over the last 48 hours was 50, with a low of 27. Buildings, deployables and the rest of the world accounted for up to 111,003 entities. Memory use peaked at 3,958 MB. What players experience as lag is low fps combined with a rising entity count.
Ninniku_Server uptime and reliability: what are they?
At the moment, Ninniku_Server is up. About 7 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 144 of 168 hours, 86% of the time. It was first seen by BestRustServers.xyz on 30 September 2026.
Ninniku_Server location: where is it?
No region is given by Ninniku_Server. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 160.251.236.248:28015.
Rules & Map
What is the map on Ninniku_Server?
On Ninniku_Server, the map is procedural, size 4,250 with seed 818666203, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What rules and configuration does Ninniku_Server have?
No gather rate appears in the name of Ninniku_Server. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. The server has VAC on.
Wipe Cycle
On what schedule does Ninniku_Server wipe?
The record holds too few wipes for Ninniku_Server to show a rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 13 days 3 hours.
On Ninniku_Server, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 5 hours into the latest wipe, the crowd reached its peak.
How to Join
What is the process to join Ninniku_Server?
Enter client.connect 160.251.236.248:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players Slots: 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166494- Build Build 166494.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.