RustServer_20851
160.251.252.162:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
RustServer_20851 ranking: what position does it hold?
Over the last seven days, RustServer_20851 ranks #16,004 in player hours, which is in the top 70% of ranked servers.
Is RustServer_20851 busy?
RustServer_20851 is not online at the moment; its last appearance was 11 days 15 hours ago.
Server Tags
What is the meaning of the tags on RustServer_20851?
The game's server browser reads these tags from RustServer_20851: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165217 (Build): Game build number: 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
RustServer_20851 in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include RustServer_20851 are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Details
RustServer_20851 Rust version: which one?
The combination is Rust network protocol 2633 and build 165217 on Linux for RustServer_20851. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of RustServer_20851?
Last seen 11 days 15 hours ago, RustServer_20851 is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
RustServer_20851 location: where is it?
No region is published by RustServer_20851. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 160.251.252.162:28015.
Rules & Map
What is the map on RustServer_20851?
On RustServer_20851, the map is procedural, size 3,000 with seed 16669, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
RustServer_20851 rules and settings: what are they?
No gather rate appears in the name of RustServer_20851. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Under Community in the server browser, it is a community server. VAC protection is on.
Wipe Schedule
RustServer_20851 wipe schedule: what does it show?
Too few wipes are on record for RustServer_20851 to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 39 days 11 hours.
How to Join
How can I connect to RustServer_20851?
To connect, type client.connect 160.251.252.162:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slots: 50.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs165217- Build Game build number: 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.