RustServer_17115
160.251.253.50:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of RustServer_17115?
Over the last seven days, RustServer_17115 ranks #10,009 in player hours, which is in the top 46% of ranked servers.
How many players are on RustServer_17115?
RustServer_17115 is not online at the moment; its last appearance was 21 days 6 hours ago.
Tags and Filters
RustServer_17115 tags: what do they indicate?
The game's server browser reads these tags from RustServer_17115: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slot count is 50; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain RustServer_17115?
These BestRustServers.xyz lists include RustServer_17115: Rust community servers, ranked. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Details
What Rust version is RustServer_17115 on?
The combination is Rust network protocol 2633 and build 164530 on Linux for RustServer_17115. Joining requires the same protocol; Steam updates your game for you.
How reliable is RustServer_17115 and is it online?
Offline now for RustServer_17115, last seen 21 days 6 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 18 September 2026.
Where can RustServer_17115 be found?
No region is given by RustServer_17115. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 160.251.253.50:28015 is its address.
Rules & Map
Which map is used on RustServer_17115?
On RustServer_17115, the map is procedural, size 3,000 with seed 10035, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for RustServer_17115?
No gather rate appears in the name of RustServer_17115. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Under Community in the server browser, it is a community server. VAC protection is on.
Wipe Cycle
On what schedule does RustServer_17115 wipe?
RustServer_17115's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 26 days 4 hours.
Join Server
RustServer_17115 joining: how is it done?
Enter client.connect 160.251.253.50:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slot count is 50.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs164530- Build Build 164530.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.