DeadlyGamingRust
161.184.49.108:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 16.3 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:05 UTCFW 12d ago | 1 | – | running | 1 |
| Tue 15 Sep, 13:46 UTC 28d ago | 2 | halved by day 2 | 16.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of DeadlyGamingRust?
Over the last seven days, DeadlyGamingRust ranks #7,108 in player hours, which is in the top 32% of ranked servers.
How many players are on DeadlyGamingRust?
The current player count for DeadlyGamingRust is 0, out of 350 slots. Averaged across the last seven days: 0 players, peaking at 1. The busiest time in the last 48 hours was 00:00 UTC, when the average player count was 1.
Tags & Lists
DeadlyGamingRust tags: what do they indicate?
The game's server browser reads these tags from DeadlyGamingRust: gmrust (Game mode): Standard survival gameplay; mp350 (Max players): Slot count is 350; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does DeadlyGamingRust appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include DeadlyGamingRust are: Rust community servers, ranked. These filters on the server list display it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
DeadlyGamingRust Rust version: which one?
The combination is Rust network protocol 2634 and build 167584 on Windows for DeadlyGamingRust. Joining requires the same protocol; Steam updates your game for you.
DeadlyGamingRust performance: is it smooth?
Its average server fps over the last 48 hours was 173, with a low of 132. It held up to 146,180 entities: everything from buildings to deployables in the world. The maximum memory used was 3,874 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of DeadlyGamingRust?
DeadlyGamingRust is currently online. About 27 hours ago is when it last restarted, based on its uptime. It was up 99% of the time over the last 7 full days, 166 of 168 hours. On 15 September 2026, BestRustServers.xyz saw it for the first time.
DeadlyGamingRust location: where is it?
There is no region published by DeadlyGamingRust. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 161.184.49.108:28015 is its address.
Rules and Settings
DeadlyGamingRust map: which one is it?
Generated by the game, the map on DeadlyGamingRust is procedural, size 5,000, seed 1557514967. The map can be viewed on RustMaps from this page, since size and seed fix it.
DeadlyGamingRust rules and settings: what are they?
The name DeadlyGamingRust carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. It is a community server, found under Community. The server has VAC on.
Wipe Information
DeadlyGamingRust wipe schedule: what does it show?
DeadlyGamingRust's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 12 days 8 hours.
On DeadlyGamingRust, what occurs on wipe day?
The average busiest point of its recent wipes was 2 players. 2 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 2 the crowd had fallen below half in the wipes that did not hold.
How to Join
What is the process to join DeadlyGamingRust?
Use the F1 console: client.connect 161.184.49.108:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp350,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp350- Max players Slot count is 350.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167584- Build Build 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.