SYPSNMDFQ
162.14.110.20:28016 checked 17h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 09:07 UTC 9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
What is the rank of SYPSNMDFQ?
In the top 72% of all ranked servers, SYPSNMDFQ is #16,008 on player hours for the last seven days.
Is SYPSNMDFQ busy?
The server SYPSNMDFQ is currently offline; it was last seen 17 hours ago. The seven-day average player count stands at 0.
Tags & Lists
SYPSNMDFQ tags: what do they indicate?
The game's server browser reads these tags from SYPSNMDFQ: gmrust (Game mode): Rust survival, standard; mp66 (Max players): Slot count is 66; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Running build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Who operates SYPSNMDFQ?
Both SYPSNMDFQ and 6 other servers we track publish a jprust.cn hostname, so they are most likely run by the same operator.
Where does SYPSNMDFQ appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include SYPSNMDFQ are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is SYPSNMDFQ on?
The combination is Rust network protocol 2634 and build 166652 on Windows for SYPSNMDFQ. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on SYPSNMDFQ?
For the past 48 hours, server fps averaged 227, never dropping below 208. Buildings, deployables and the rest of the world accounted for up to 4,383 entities. At its highest, memory usage was 4,396 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of SYPSNMDFQ?
Offline now for SYPSNMDFQ, last seen 17 hours ago. According to its reported uptime, the last restart was about 8 days 15 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can SYPSNMDFQ be found?
No region is given by SYPSNMDFQ. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 162.14.110.20:28016.
Rules and Settings
What is the map on SYPSNMDFQ?
Generated by the game, the map on SYPSNMDFQ is procedural, size 1,000, seed 1. On RustMaps, from this page, the same size and seed show the same map.
SYPSNMDFQ rules and settings: what are they?
The name SYPSNMDFQ carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Oxide. VAC: on.
Wipe Schedule
SYPSNMDFQ wipe schedule: what does it show?
The record holds too few wipes for SYPSNMDFQ to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 9 days 8 hours.
On SYPSNMDFQ, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
Join Server
What is the process to join SYPSNMDFQ?
To connect, type client.connect 162.14.110.20:28016 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp66,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp66- Max players Slot count is 66.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Running build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.