Local Mod Dev
162.157.20.120:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Local Mod Dev sit in the rankings?
In the top 64% of all ranked servers, Local Mod Dev is #14,201 on player hours for the last seven days.
What is the player count on Local Mod Dev?
At this moment, Local Mod Dev is offline, with the last sighting 7 days 7 hours ago.
Tags & Lists
Local Mod Dev tags: what do they indicate?
Read by the game's server browser, the tags Local Mod Dev publishes are: gmrust (Game mode): Rust survival, standard; mp4 (Max players): Slot count is 4; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167058 (Build): Game build number: 167058; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Local Mod Dev?
These BestRustServers.xyz lists include Local Mod Dev: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
Local Mod Dev Rust version: which one?
The combination is Rust network protocol 2634 and build 167058 on Windows for Local Mod Dev. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is Local Mod Dev and is it online?
Offline now for Local Mod Dev, last seen 7 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first time BestRustServers.xyz saw it was on 7 October 2026.
Local Mod Dev location: where is it?
There is no region published by Local Mod Dev. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 162.157.20.120:28015.
Settings & Map
What is the map on Local Mod Dev?
Generated by the game, the map on Local Mod Dev is procedural.
What rules and configuration does Local Mod Dev have?
No gather rate appears in the name of Local Mod Dev. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC: on.
Wipe Cycle
Local Mod Dev wipe schedule: what does it show?
Too few wipes are on record for Local Mod Dev to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 7 days 8 hours.
Join Server
How can I connect to Local Mod Dev?
Use the F1 console: client.connect 162.157.20.120:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp4- Max players Slot count is 4.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167058- Build Game build number: 167058.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.