RIN EVENT
162.19.159.38:27171 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 11:38 UTC 6d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does RIN EVENT sit in the rankings?
Rank #6,554 over the last seven days in player hours: RIN EVENT, inside the top 29% of ranked servers.
Is RIN EVENT busy?
0 of 50 slots are filled on RIN EVENT at the moment. The average player count over the last seven days is 0, with a peak of 3. The busiest time in the last 48 hours was 12:00 UTC, when the average player count was 1.
Server Tags
RIN EVENT tags: what do they indicate?
For RIN EVENT, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167058 (Build): Game build number: 167058; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain RIN EVENT?
These BestRustServers.xyz lists include RIN EVENT: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Overview
What Rust version is RIN EVENT on?
The combination is Rust network protocol 2634 and build 167058 on Linux for RIN EVENT. Joining requires the same protocol; Steam updates your game for you.
RIN EVENT performance: is it smooth?
Over 48 hours, it averaged 126 server fps; the lowest was 93. Buildings, deployables and the rest of the world accounted for up to 135,976 entities. At its highest, memory usage was 5,217 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of RIN EVENT?
RIN EVENT is currently online. The uptime it reports shows a restart roughly 22 hours ago. It was up 100% of the time over the last 6 full days, 144 of 144 hours. The first time BestRustServers.xyz saw it was on 7 October 2026.
Where can RIN EVENT be found?
There is no region published by RIN EVENT. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 162.19.159.38:27171.
Settings & Map
What is the map on RIN EVENT?
A procedural map of size 4,500 and seed 1403708994 is what RIN EVENT runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for RIN EVENT?
No gather rate appears in the name of RIN EVENT. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC: on.
Wipe Information
RIN EVENT wipe schedule: what does it show?
Too few wipes are on record for RIN EVENT to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 6 days 23 hours.
On RIN EVENT, what occurs on wipe day?
The average busiest point of its recent wipes was 3 players. 24 hours after the latest wipe, the crowd hit its peak.
Connect
How can I connect to RIN EVENT?
To connect, type client.connect 162.19.159.38:27171 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players Slots: 50.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167058- Build Game build number: 167058.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.