Spooknet Skunk Werks
162.203.115.22:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:20 UTC 11d ago | 0 | – | running | 0 |
| Tue 29 Sep, 20:22 UTC 14d ago | 1 | held half | 2.8 days | 0 |
| Mon 28 Sep, 19:36 UTC 15d ago | 2 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Spooknet Skunk Werks ranking: what position does it hold?
Rank #15,974 over the last seven days in player hours: Spooknet Skunk Werks, inside the top 71% of ranked servers.
What is the player count on Spooknet Skunk Werks?
Spooknet Skunk Werks: 0 players now, with 10 slots available. Averaged across the last seven days: 0 players.
Server Tags
How should the tags on Spooknet Skunk Werks be interpreted?
Read by the game's server browser, the tags Spooknet Skunk Werks publishes are: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slot count is 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Spooknet Skunk Werks in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Spooknet Skunk Werks: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is Spooknet Skunk Werks on?
The combination is Rust network protocol 2634 and build 167781 on Linux for Spooknet Skunk Werks. Joining requires the same protocol; Steam updates your game for you.
How reliable is Spooknet Skunk Werks and is it online?
The server is online: Spooknet Skunk Werks. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 28 September 2026.
What is the location of Spooknet Skunk Werks?
No region is given by Spooknet Skunk Werks. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 162.203.115.22:28015 is its address.
Settings & Map
Spooknet Skunk Werks map: which one is it?
A procedural map is what Spooknet Skunk Werks runs, generated by the game.
What rules and configuration does Spooknet Skunk Werks have?
The name Spooknet Skunk Werks carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC protection is on.
Wipe Cycle
When does Spooknet Skunk Werks wipe?
No next wipe can be predicted for Spooknet Skunk Werks, which wipes at irregular times. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 11 days 9 hours.
On Spooknet Skunk Werks, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
Connect
What is the process to join Spooknet Skunk Werks?
To connect, type client.connect 162.203.115.22:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players Slot count is 10.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.