Japan Tokyo - Hard PvE|BPdrop|JP
EA 162.222.17.4:28045 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers, top 7% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 89 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 89, 5 hours in, with 13 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:46 UTC 12d ago | 89 +13 queue | – | running | 0 |
| Fri 2 Oct, 01:04 UTC 12d ago | 89 +13 queue | – | 0.3 days | 0 |
| Thu 1 Oct, 18:49 UTCFW 12d ago | 89 +13 queue | – | 0.3 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Japan Tokyo - Hard PvE|BPdrop|JP sit in the rankings?
Japan Tokyo - Hard PvE|BPdrop|JP ranks #36 in Asia and #680 overall on player hours over the last seven days, in the top 3% of ranked servers.
How many players are on Japan Tokyo - Hard PvE|BPdrop|JP?
Japan Tokyo - Hard PvE|BPdrop|JP: 19 players now, with 100 slots available. Averaged across the last seven days: 25 players, peaking at 60. The busiest time in the last 48 hours was 12:00 UTC, when the average player count was 53.
Tags & Lists
How should the tags on Japan Tokyo - Hard PvE|BPdrop|JP be interpreted?
For Japan Tokyo - Hard PvE|BPdrop|JP, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts16 (Group limit): Team size is capped at 16; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^p (PvE): Other players are not a threat here; the world is; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Plugin framework: Carbon; EA (East Asia): In the server browser it appears under East Asia. Current players, queue and world creation time come from the tags and appear at the top of this page.
Who operates Japan Tokyo - Hard PvE|BPdrop|JP?
3 other servers we track also publish a japantokyo.jp hostname, as does Japan Tokyo - Hard PvE|BPdrop|JP, so the same operator most likely runs them.
Where does Japan Tokyo - Hard PvE|BPdrop|JP appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include Japan Tokyo - Hard PvE|BPdrop|JP: Best modded Rust servers and Best Rust PvE servers. These filters on the server list display it: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.
Server Details
What Rust version is Japan Tokyo - Hard PvE|BPdrop|JP on?
Rust network protocol 2634 and build 167781 on Linux is what Japan Tokyo - Hard PvE|BPdrop|JP uses. Joining requires the same protocol; Steam updates your game for you.
Is the performance on Japan Tokyo - Hard PvE|BPdrop|JP smooth?
Over 48 hours, it averaged 30 server fps; the lowest was 28. It held up to 242,945 entities: everything from buildings to deployables in the world. Memory use peaked at 11,069 MB. Players feel lag when fps is low and entity count climbs.
Japan Tokyo - Hard PvE|BPdrop|JP uptime and reliability: what are they?
Japan Tokyo - Hard PvE|BPdrop|JP is currently online. About 11 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
Japan Tokyo - Hard PvE|BPdrop|JP location: where is it?
With its EA tag, Japan Tokyo - Hard PvE|BPdrop|JP lists itself in Asia. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 162.222.17.4:28045.
Settings & Map
Which map is used on Japan Tokyo - Hard PvE|BPdrop|JP?
On Japan Tokyo - Hard PvE|BPdrop|JP, the map is procedural, size 5,500, generated by the game. The map is named Custom Map.
Japan Tokyo - Hard PvE|BPdrop|JP rules and settings: what are they?
The name Japan Tokyo - Hard PvE|BPdrop|JP carries no gather multiplier. Up to 16 players per group. It runs pve, no combat against other players. Listed as Modded in the browser: the game is changed by plugins or settings. Carbon plugins are used. In its own words, it is vanilla: no changed rates, kits or rules—the game as shipped. The server has VAC on.
Wipe Information
Japan Tokyo - Hard PvE|BPdrop|JP wipe schedule: what does it show?
No next wipe can be predicted for Japan Tokyo - Hard PvE|BPdrop|JP, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 12 days 1 hours.
What happens on wipe day on Japan Tokyo - Hard PvE|BPdrop|JP?
An average peak of 89 players was drawn by its recent wipes. 13 more were in the queue when the latest wipe peaked 5 hours after the wipe.
Connect
How can I connect to Japan Tokyo - Hard PvE|BPdrop|JP?
Enter client.connect 162.222.17.4:28045 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://discord.com/invite/AH7FXJ2Xet is its website.
Server tags
Published as mp100,ptrak,$r?,v2634,^z,^y,^v,EA,^p,gmrust,cs167781,ts16
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players The server has 100 slots.
ts16- Group limit Team size is capped at 16.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Gameplay
^p- PvE Other players are not a threat here; the world is.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Plugin framework: Carbon.
Region
EA- East Asia In the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.