Local Livestock Test
162.239.249.164:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Local Livestock Test ranking: what position does it hold?
Over the last seven days, Local Livestock Test ranks #13,287 in player hours, which is in the top 58% of ranked servers.
What is the player count on Local Livestock Test?
Local Livestock Test is not online at the moment; its last appearance was 22 days 12 hours ago.
Tags and Filters
Local Livestock Test tags: what do they indicate?
Read by the game's server browser, the tags Local Livestock Test publishes are: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slot count is 10; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164795 (Build): Running build 164795; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain Local Livestock Test?
These BestRustServers.xyz lists include Local Livestock Test: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server Details
What Rust version is Local Livestock Test on?
The combination is Rust network protocol 2633 and build 164795 on Windows for Local Livestock Test. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is Local Livestock Test and is it online?
Offline now for Local Livestock Test, last seen 22 days 12 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 21 September 2026.
Where can Local Livestock Test be found?
No region is given by Local Livestock Test. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 162.239.249.164:28015.
Rules & Map
Which map is used on Local Livestock Test?
A procedural map is what Local Livestock Test runs, generated by the game.
What rules and configuration does Local Livestock Test have?
The name Local Livestock Test carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Community is its browser category. The server has VAC on.
Wipe Cycle
When does Local Livestock Test wipe?
Too few wipes are on record for Local Livestock Test to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 22 days 13 hours.
Join Server
Local Livestock Test joining: how is it done?
Use the F1 console: client.connect 162.239.249.164:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164795,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players Slot count is 10.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs164795- Build Running build 164795.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.