Uncle Moe's Club
162.33.24.66:9015 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 10h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Uncle Moe's Club?
Over the last seven days, Uncle Moe's Club ranks #5,726 in player hours, which is in the top 26% of ranked servers.
Is Uncle Moe's Club busy?
Uncle Moe's Club: 0 players now, with 40 slots available. Averaged across the last seven days: 0 players, peaking at 4. In the last 48 hours, 23:00 UTC saw the highest activity, with an average of 0 players.
Tags & Lists
How should the tags on Uncle Moe's Club be interpreted?
Read by the game's server browser, the tags Uncle Moe's Club publishes are: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): Slot count is 40; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167231 (Build): Build 167231; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Uncle Moe's Club appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Uncle Moe's Club are: Best modded Rust servers. These filters on the server list display it: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Details
What Rust version is Uncle Moe's Club on?
On Linux, Uncle Moe's Club runs Rust network protocol 2634 and build 167231. Steam updates your game automatically, but it needs to match the protocol to join.
Uncle Moe's Club performance: is it smooth?
For the past 48 hours, server fps averaged 239, never dropping below 231. The entity count reached 15,581, covering buildings, deployables and all other world objects. Memory use peaked at 4,510 MB. Players feel lag when fps is low and entity count climbs.
How reliable is Uncle Moe's Club and is it online?
The server is online: Uncle Moe's Club. The uptime it reports shows a restart roughly 6 days 13 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 3 October 2026.
Where can Uncle Moe's Club be found?
No region is published by Uncle Moe's Club. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 162.33.24.66:9015 is its address.
Rules and Settings
Which map is used on Uncle Moe's Club?
Generated by the game, the map on Uncle Moe's Club is procedural, size 2,000, seed 1. On RustMaps, from this page, the same size and seed show the same map.
Uncle Moe's Club rules and settings: what are they?
The name Uncle Moe's Club carries no gather multiplier. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. Self-described as vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. The server has VAC on.
Wipe Cycle
When does Uncle Moe's Club wipe?
An estimate from the force wipe gives Uncle Moe's Club's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The current world has been running since 11 days 11 hours. Monthly wipes appear in its tags.
Connect
Uncle Moe's Club joining: how is it done?
Enter client.connect 162.33.24.66:9015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167231,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp40- Max players Slot count is 40.
ts8- Group limit Default team size: 8.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167231- Build Build 167231.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.