JP Infinity Connect PvE
EA 162.43.5.201:28015 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 3% of all ranked servers, top 4% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 23d 1h. The force wipe · high confidence
- wipe-day peak
- 91 players, last three wipes
Coming wipes
- 23d 1hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 91, 20 hours in, with 2 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:13 UTCFW 11d ago | 91 +2 queue | – | running | 20 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of JP Infinity Connect PvE?
Player hours over the last seven days place JP Infinity Connect PvE at #23 in Asia, and at #590 in the top 3% of ranked servers.
How many players are on JP Infinity Connect PvE?
The current player count for JP Infinity Connect PvE is 20, out of 300 slots. The average player count over the last seven days is 33, with a peak of 80. The busiest time in the last 48 hours was 12:00 UTC, when the average player count was 59.
Tags & Lists
How should the tags on JP Infinity Connect PvE be interpreted?
For JP Infinity Connect PvE, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp300 (Max players): Slots: 300; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167584 (Build): Running build 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^p (PvE): PvE: the world provides the danger, not other players; EA (East Asia): The server browser lists it under East Asia. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
JP Infinity Connect PvE in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include JP Infinity Connect PvE: Rust community servers, ranked, Best Rust PvE servers and Vanilla-tagged Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Players now: At least 10; Average players: 25+ on average.
Server Information
JP Infinity Connect PvE Rust version: which one?
Rust network protocol 2634 and build 167584 on Linux is what JP Infinity Connect PvE uses. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on JP Infinity Connect PvE?
Its average server fps over the last 48 hours was 50, with a low of 35. It held up to 165,774 entities: everything from buildings to deployables in the world. Memory use peaked at 5,817 MB. What players experience as lag is low fps combined with a rising entity count.
JP Infinity Connect PvE uptime and reliability: what are they?
The server is online: JP Infinity Connect PvE. About 15 hours ago is when it last restarted, based on its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by BestRustServers.xyz on 13 September 2026.
Where can JP Infinity Connect PvE be found?
Its EA tag places JP Infinity Connect PvE in Asia. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 162.43.5.201:28015 is its address.
Rules and Settings
Which map is used on JP Infinity Connect PvE?
A procedural map of size 4,250 and seed 682016 is what JP Infinity Connect PvE runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for JP Infinity Connect PvE?
A gather rate is not given in the name JP Infinity Connect PvE. No group limit is stated; the game's default of 8 players applies. It runs pve, other players cannot be fought. Community is its browser category. Self-described as vanilla: no changed rates, kits or rules—the game as shipped. VAC protection is on.
Wipe Schedule
JP Infinity Connect PvE wipe schedule: what does it show?
The force wipe is the one monthly wipe on JP Infinity Connect PvE. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world dates from 11 days 23 hours. The tags declare wipes once a month.
On JP Infinity Connect PvE, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 91 players. At 20 hours after the latest wipe, the crowd peaked and 2 more waited in the queue.
Connect
How can I connect to JP Infinity Connect PvE?
Use the F1 console: client.connect 162.43.5.201:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://discord.com/invite/4pMvfJCrm8.
Server tags
Published as mp300,ptrak,$r?,v2634,^m,^v,EA,^p,gmrust,cs167584,ts8
Game
gmrust- Game mode Rust survival, standard.
mp300- Max players Slots: 300.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167584- Build Running build 167584.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Region
EA- East Asia The server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.