Rodo Server
162.43.52.160:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 7.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 0% else halves by day 11
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:39 UTC 11d ago | 4 | – | running | 0 |
| Fri 2 Oct, 17:29 UTC 12d ago | 4 | – | 0.5 days | 0 |
| Thu 17 Sep, 15:25 UTC 27d ago | 3 | halved by day 11 | 15.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Rodo Server sit in the rankings?
In the top 33% of all ranked servers, Rodo Server is #7,381 on player hours for the last seven days.
Is Rodo Server busy?
0 of 10 slots are filled on Rodo Server at the moment. The average player count over the last seven days is 0, with a peak of 2. In the last 48 hours, 08:00 UTC saw the highest activity, with an average of 0 players.
Tags & Lists
Rodo Server tags: what do they indicate?
The game's server browser reads these tags from Rodo Server: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167584 (Build): Game build number: 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Rodo Server in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Rodo Server are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
Rodo Server Rust version: which one?
On Linux, Rodo Server runs Rust network protocol 2634 and build 167584. Joining requires the same protocol; Steam updates your game for you.
Is the performance on Rodo Server smooth?
For the past 48 hours, server fps averaged 113, never dropping below 76. It held up to 103,049 entities: everything from buildings to deployables in the world. The maximum memory used was 3,965 MB. A climbing entity count and low fps are felt by players as lag.
Rodo Server uptime and reliability: what are they?
The server is online: Rodo Server. According to its reported uptime, the last restart was about 2 days 2 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 17 September 2026, BestRustServers.xyz saw it for the first time.
Rodo Server location: where is it?
No region is published by Rodo Server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 162.43.52.160:28015 is its address.
Settings & Map
Which map is used on Rodo Server?
On Rodo Server, the map is procedural, size 4,250 with seed 686241008, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
Rodo Server rules and settings: what are they?
No gather rate appears in the name of Rodo Server. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC: on.
Wipe Schedule
When does Rodo Server wipe?
No next wipe can be predicted for Rodo Server, which wipes at irregular times. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 11 days 11 hours.
On Rodo Server, what occurs on wipe day?
The average busiest point of its recent wipes was 4 players. 5 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. When it fell, the crowd dropped under half by day 11.
Connect
What is the process to join Rodo Server?
Enter client.connect 162.43.52.160:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slots: 10.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167584- Build Game build number: 167584.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.