Ruka_RustServer
162.43.9.12:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 11.2 days between real wipes
- wipe-day peak
- 8 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 27 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:05 UTC 12d ago | 14 | – | running | 0 |
| Mon 21 Sep, 05:11 UTC 23d ago | 2 | held half | 11.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Ruka_RustServer ranking: what position does it hold?
Rank #2,912 over the last seven days in player hours: Ruka_RustServer, inside the top 13% of ranked servers.
How many players are on Ruka_RustServer?
The current player count for Ruka_RustServer is 0, out of 50 slots. The average player count over the last seven days is 1, with a peak of 9. The busiest time in the last 48 hours was 09:00 UTC, when the average player count was 3.
Server Tags
How should the tags on Ruka_RustServer be interpreted?
Read by the game's server browser, the tags Ruka_RustServer publishes are: gmrust (Game mode): Survival as standard in Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166586 (Build): Running build 166586; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain Ruka_RustServer?
The BestRustServers.xyz lists that include Ruka_RustServer are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Ruka_RustServer on?
The combination is Rust network protocol 2634 and build 166586 on Linux for Ruka_RustServer. Your game has to match the protocol to connect; Steam takes care of updating it.
Ruka_RustServer performance: is it smooth?
Its average server fps over the last 48 hours was 56, with a low of 32. Buildings, deployables and the rest of the world accounted for up to 155,083 entities. Memory use peaked at 8,333 MB. A climbing entity count and low fps are felt by players as lag.
Ruka_RustServer uptime and reliability: what are they?
At the moment, Ruka_RustServer is up. According to its reported uptime, the last restart was about 12 days 1 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first time BestRustServers.xyz saw it was on 21 September 2026.
Ruka_RustServer location: where is it?
There is no region published by Ruka_RustServer. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 162.43.9.12:28015.
Rules & Map
What is the map on Ruka_RustServer?
On Ruka_RustServer, the map is procedural, size 5,000 with seed 981907749, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for Ruka_RustServer?
The name Ruka_RustServer carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC protection is on.
Wipe Cycle
On what schedule does Ruka_RustServer wipe?
Ruka_RustServer's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 12 days 3 hours.
On Ruka_RustServer, what occurs on wipe day?
The average busiest point of its recent wipes was 8 players. 27 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
Join Server
Ruka_RustServer joining: how is it done?
Use the F1 console: client.connect 162.43.9.12:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp50- Max players The server has 50 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166586- Build Running build 166586.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.