Project Halani PvE US | PVE | Plugin Heavy
163.123.238.235:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 8h. The force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 21d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:23 UTCFW 13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Project Halani PvE US | PVE | Plugin Heavy ranking: what position does it hold?
In the top 72% of all ranked servers, Project Halani PvE US | PVE | Plugin Heavy is #15,886 on player hours for the last seven days.
How many players are on Project Halani PvE US | PVE | Plugin Heavy?
Project Halani PvE US | PVE | Plugin Heavy: 0 players now, with 60 slots available. Averaged across the last seven days: 0 players.
Tags and Filters
How should the tags on Project Halani PvE US | PVE | Plugin Heavy be interpreted?
Read by the game's server browser, the tags Project Halani PvE US | PVE | Plugin Heavy publishes are: gmrust (Game mode): Survival as standard in Rust; mp60 (Max players): Slot count is 60; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166652 (Build): Game build number: 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^r (Roleplay): Listed as a roleplay server; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does Project Halani PvE US | PVE | Plugin Heavy appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Project Halani PvE US | PVE | Plugin Heavy are: Best modded Rust servers, Best Rust PvE servers, Rust roleplay servers and North American Rust servers. These filters on the server list display it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Overview
What Rust version is Project Halani PvE US | PVE | Plugin Heavy on?
On Linux, Project Halani PvE US | PVE | Plugin Heavy runs Rust network protocol 2634 and build 166652. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on Project Halani PvE US | PVE | Plugin Heavy?
Its average server fps over the last 48 hours was 129, with a low of 90. Buildings, deployables and the rest of the world accounted for up to 52,847 entities. Memory use peaked at 3,550 MB. Players feel lag when fps is low and entity count climbs.
How reliable is Project Halani PvE US | PVE | Plugin Heavy and is it online?
The server is online: Project Halani PvE US | PVE | Plugin Heavy. According to its reported uptime, the last restart was about 2 days 2 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Project Halani PvE US | PVE | Plugin Heavy?
No region tag is published by Project Halani PvE US | PVE | Plugin Heavy, but its name points to North America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 163.123.238.235:28015.
Rules & Map
Which map is used on Project Halani PvE US | PVE | Plugin Heavy?
Generated by the game, the map on Project Halani PvE US | PVE | Plugin Heavy is procedural, size 3,500, seed 1818769860. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does Project Halani PvE US | PVE | Plugin Heavy have?
A gather rate is not given in the name Project Halani PvE US | PVE | Plugin Heavy. The default cap of 8 players per group is in force. Listed as roleplay, roleplay rules, towns and jobs. The Modded section of the browser holds it: plugins or settings apply. Plugins in use: Oxide. The server has VAC off.
Wipe Schedule
On what schedule does Project Halani PvE US | PVE | Plugin Heavy wipe?
Once a month Project Halani PvE US | PVE | Plugin Heavy wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play was made 13 days 16 hours. The tags declare wipes once a month.
What happens on wipe day on Project Halani PvE US | PVE | Plugin Heavy?
An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
How to Join
What is the process to join Project Halani PvE US | PVE | Plugin Heavy?
To connect, type client.connect 163.123.238.235:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://halani.net is its website.
Server tags
Published as mp60,ptrak,$r?,v2634,^m,^r,^p,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp60- Max players Slot count is 60.
ts8- Group limit Default team size: 8.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166652- Build Game build number: 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Gameplay
^r- Roleplay Listed as a roleplay server.
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.