RUST Buckets | Dev Vanilla+ Events
163.245.197.148:28080 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 21h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
RUST Buckets | Dev Vanilla+ Events ranking: what position does it hold?
In the top 72% of all ranked servers, RUST Buckets | Dev Vanilla+ Events is #15,899 on player hours for the last seven days.
What is the player count on RUST Buckets | Dev Vanilla+ Events?
RUST Buckets | Dev Vanilla+ Events: 0 players now, with 50 slots available. Averaged across the last seven days: 0 players.
Tags and Filters
How should the tags on RUST Buckets | Dev Vanilla+ Events be interpreted?
The game's server browser reads these tags from RUST Buckets | Dev Vanilla+ Events: gmrust (Game mode): Rust survival, standard; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Game build number: 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Plugin framework: Carbon. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain RUST Buckets | Dev Vanilla+ Events?
These BestRustServers.xyz lists include RUST Buckets | Dev Vanilla+ Events: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Details
RUST Buckets | Dev Vanilla+ Events Rust version: which one?
The combination is Rust network protocol 2634 and build 166652 on Windows for RUST Buckets | Dev Vanilla+ Events. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on RUST Buckets | Dev Vanilla+ Events?
For the past 48 hours, server fps averaged 102, never dropping below 83. The entity count reached 91,488, covering buildings, deployables and all other world objects. At its highest, memory usage was 3,065 MB. Players feel lag when fps is low and entity count climbs.
RUST Buckets | Dev Vanilla+ Events uptime and reliability: what are they?
At the moment, RUST Buckets | Dev Vanilla+ Events is up. About 8 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 4 October 2026, BestRustServers.xyz saw it for the first time.
Where can RUST Buckets | Dev Vanilla+ Events be found?
No region is published by RUST Buckets | Dev Vanilla+ Events. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 163.245.197.148:28080 is its address.
Rules & Map
What is the map on RUST Buckets | Dev Vanilla+ Events?
A procedural map of size 4,000 and seed 1382625960 is what RUST Buckets | Dev Vanilla+ Events runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What rules and configuration does RUST Buckets | Dev Vanilla+ Events have?
No gather rate appears in the name of RUST Buckets | Dev Vanilla+ Events. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugin count: Carbon. VAC protection is on.
Wipe Schedule
On what schedule does RUST Buckets | Dev Vanilla+ Events wipe?
The next wipe for RUST Buckets | Dev Vanilla+ Events is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. Its world dates from 10 days 5 hours. Monthly wipes appear in its tags.
Connect
RUST Buckets | Dev Vanilla+ Events joining: how is it done?
To connect, type client.connect 163.245.197.148:28080 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. You can find its website at https://blacksheepproductions.dev.
Server tags
Published as mp50,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166652,ts8
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players The server has 50 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Game build number: 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.