Rust test server_1
163.44.113.12:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does Rust test server_1 sit in the rankings?
Over the last seven days, Rust test server_1 ranks #15,912 in player hours, which is in the top 72% of ranked servers.
What is the player count on Rust test server_1?
The current player count for Rust test server_1 is 0, out of 30 slots. The average player count over the last seven days is 0.
Tags & Lists
What is the meaning of the tags on Rust test server_1?
Read by the game's server browser, the tags Rust test server_1 publishes are: gmrust (Game mode): Standard survival gameplay; mp30 (Max players): Slot count is 30; ts8 (Group limit): Default team size: 8; v2631 (Protocol): Protocol 2631: join only if your game matches this version; cs156583 (Build): Game build number: 156583; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Rust test server_1?
The BestRustServers.xyz lists that include Rust test server_1 are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Details
Rust test server_1 Rust version: which one?
On Linux, Rust test server_1 runs Rust network protocol 2631 and build 156583. Joining requires the same protocol; Steam updates your game for you.
Rust test server_1 performance: is it smooth?
Its average server fps over the last 48 hours was 233, with a low of 197. Buildings, deployables and the rest of the world accounted for up to 3,084 entities. Memory use peaked at 1,553 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is Rust test server_1 and is it online?
Rust test server_1 is currently online. About 20 days 4 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
What is the location of Rust test server_1?
There is no region published by Rust test server_1. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 163.44.113.12:28015.
Settings & Map
Which map is used on Rust test server_1?
Generated by the game, the map on Rust test server_1 is procedural, size 1,000, seed 1319438048. View it on RustMaps from this page: identical size and seed produce an identical map.
What rules and configuration does Rust test server_1 have?
The name Rust test server_1 carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugins in use: Oxide. VAC protection is on.
Wipe Cycle
When does Rust test server_1 wipe?
Too few wipes are on record for Rust test server_1 to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 104 days 2 hours.
Join Server
What is the process to join Rust test server_1?
To connect, type client.connect 163.44.113.12:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp30,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp30- Max players Slot count is 30.
ts8- Group limit Default team size: 8.
v2631- Protocol Protocol 2631: join only if your game matches this version.
cs156583- Build Game build number: 156583.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.