skintest
164.138.95.197:28015 checked 9h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does skintest sit in the rankings?
In the top 54% of all ranked servers, skintest is #12,043 on player hours for the last seven days.
Is skintest busy?
At this moment, skintest is offline, with the last sighting 9 hours ago. The average player count over the last seven days is 0, with a peak of 1. Over the last 48 hours, the peak hour was 10:00 UTC, averaging 1 players.
Tags & Lists
How should the tags on skintest be interpreted?
For skintest, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Running build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
skintest in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include skintest are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Details
skintest Rust version: which one?
The combination is Rust network protocol 2634 and build 167398 on Windows for skintest. Your game has to match the protocol to connect; Steam takes care of updating it.
skintest uptime and reliability: what are they?
Offline now for skintest, last seen 9 hours ago. In 1 full day, uptime was 12%; hours online: 3 of 24. The first time BestRustServers.xyz saw it was on 12 October 2026.
What is the location of skintest?
There is no region published by skintest. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 164.138.95.197:28015 is its address.
Rules and Settings
Which map is used on skintest?
A procedural map is what skintest runs, generated by the game.
skintest rules and settings: what are they?
The name skintest carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC: on.
Wipe Cycle
skintest wipe schedule: what does it show?
skintest's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 2 days.
Join Server
What is the process to join skintest?
To connect, type client.connect 164.138.95.197:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp1- Max players The server has 1 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Running build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.