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79,670 players on 11,682 servers

Offline #8,697

FortCargo [Dev Modded]

164.160.119.229:28035 checked 4d ago

teams off moddedcarbonhardcore

Players

Now1/10
Peak, 48 hours–
7-day average0
7-day peak1
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.8 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 10:18 UTC 4d ago 1 – running 0
Fri 9 Oct, 17:29 UTC 4d ago 1 – 0.7 days 0
Thu 8 Oct, 20:32 UTC 5d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Stumpy Hardcore Solo Only | No Tech Tree | Raid WindowNA · no group limit · biweekly · 3 on average
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[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 1 on average
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Quick answers

from the figures on this page

Population

Where does FortCargo [Dev Modded] sit in the rankings?

In the top 39% of all ranked servers, FortCargo [Dev Modded] is #8,697 on player hours for the last seven days.

How many players are on FortCargo [Dev Modded]?

The server FortCargo [Dev Modded] is currently offline; it was last seen 4 days 3 hours ago. The seven-day average player count stands at 0, and the highest point was 1.

Tags and Filters

FortCargo [Dev Modded] tags: what do they indicate?

For FortCargo [Dev Modded], the game's server browser reads the following tags: gmhardcore (Game mode): Hardcore rules, which are harsher; mp10 (Max players): The server has 10 slots; ts0 (Group limit): Team system disabled; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Running build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Uses Carbon for plugins. Current players, queue and world creation time come from the tags and appear at the top of this page.

Which lists and filters on BestRustServers.xyz contain FortCargo [Dev Modded]?

The BestRustServers.xyz lists that include FortCargo [Dev Modded] are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last week.

Server Details

What Rust version is FortCargo [Dev Modded] on?

On Windows, FortCargo [Dev Modded] runs Rust network protocol 2634 and build 166652. Joining requires the same protocol; Steam updates your game for you.

What is the uptime and reliability of FortCargo [Dev Modded]?

Offline now for FortCargo [Dev Modded], last seen 4 days 3 hours ago. It was up 33% of the time over the last 6 full days, 48 of 144 hours. It was first seen by BestRustServers.xyz on 7 October 2026.

FortCargo [Dev Modded] location: where is it?

There is no region published by FortCargo [Dev Modded]. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 164.160.119.229:28035 is its address.

Rules & Map

Which map is used on FortCargo [Dev Modded]?

A procedural map is what FortCargo [Dev Modded] runs, generated by the game.

FortCargo [Dev Modded] rules and settings: what are they?

A gather rate is not given in the name FortCargo [Dev Modded]. No group limit is published. It runs hardcore, Facepunch's most difficult mode. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Carbon plugins are used. VAC: on.

Wipe Schedule

When does FortCargo [Dev Modded] wipe?

The wipe times of FortCargo [Dev Modded] are irregular, so no next wipe can be predicted. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 4 days 5 hours.

What happens on wipe day on FortCargo [Dev Modded]?

An average peak of 1 players was drawn by its recent wipes. 1 hours after the latest wipe, the crowd hit its peak.

Join Server

FortCargo [Dev Modded] joining: how is it done?

Use the F1 console: client.connect 164.160.119.229:28035. Launch Rust on this page does the same by opening Rust through Steam and connecting.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^z,^y

Game

gmhardcore
Game mode Hardcore rules, which are harsher.
mp10
Max players The server has 10 slots.
ts0
Group limit Team system disabled.
v2634
Protocol Game protocol 2634; the same version is required to join.
cs166652
Build Running build 166652.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code No region code listed.

Mods and access

^z
Modded The Modded category applies; plugins or settings alter gameplay.
^y
Carbon Uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.