_mod_retest_rust_oxide_9831dbc8
167.114.157.40:40794 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does _mod_retest_rust_oxide_9831dbc8 sit in the rankings?
In the top 71% of all ranked servers, _mod_retest_rust_oxide_9831dbc8 is #16,956 on player hours for the last seven days.
How many players are on _mod_retest_rust_oxide_9831dbc8?
At this moment, _mod_retest_rust_oxide_9831dbc8 is offline, with the last sighting 16 days 5 hours ago.
Server Tags
How should the tags on _mod_retest_rust_oxide_9831dbc8 be interpreted?
Read by the game's server browser, the tags _mod_retest_rust_oxide_9831dbc8 publishes are: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slot count is 50; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain _mod_retest_rust_oxide_9831dbc8?
These BestRustServers.xyz lists include _mod_retest_rust_oxide_9831dbc8: Best modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server Information
What Rust version is _mod_retest_rust_oxide_9831dbc8 on?
On Linux, _mod_retest_rust_oxide_9831dbc8 runs Rust network protocol 2633 and build 165217. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of _mod_retest_rust_oxide_9831dbc8?
Offline now for _mod_retest_rust_oxide_9831dbc8, last seen 16 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 27 September 2026.
_mod_retest_rust_oxide_9831dbc8 location: where is it?
There is no region published by _mod_retest_rust_oxide_9831dbc8. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 167.114.157.40:40794 is its address.
Rules and Settings
What is the map on _mod_retest_rust_oxide_9831dbc8?
Procedural map: that is what _mod_retest_rust_oxide_9831dbc8 runs, and it is generated by the game.
What rules and configuration does _mod_retest_rust_oxide_9831dbc8 have?
No gather rate appears in the name of _mod_retest_rust_oxide_9831dbc8. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. In its own words, it is vanilla: as Facepunch ships the game: rates, kits and rules unchanged. VAC: on.
Wipe Cycle
When does _mod_retest_rust_oxide_9831dbc8 wipe?
An estimate from the force wipe gives _mod_retest_rust_oxide_9831dbc8's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The current world has been running since 16 days 5 hours. The tags declare wipes once a month.
How to Join
_mod_retest_rust_oxide_9831dbc8 joining: how is it done?
Use the F1 console: client.connect 167.114.157.40:40794. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp50,ptrak,$r?,v2633,^m,^v,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla mode.
mp50- Max players Slot count is 50.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs165217- Build Build 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.