[TEST] Hillside mock main - not a real server
167.114.158.11:28210 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of [TEST] Hillside mock main - not a real server?
Over the last seven days, [TEST] Hillside mock main - not a real server ranks #16,008 in player hours, which is in the top 72% of ranked servers.
Is [TEST] Hillside mock main - not a real server busy?
[TEST] Hillside mock main - not a real server: 0 players now, with 10 slots available. Averaged across the last seven days: 0 players.
Tags & Lists
What is the meaning of the tags on [TEST] Hillside mock main - not a real server?
For [TEST] Hillside mock main - not a real server, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slot count is 10; ts8 (Group limit): The game default is 8 per team; v2633 (Protocol): Game protocol 2633; the same version is required to join; cs162929 (Build): Game build number: 162929; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Which lists and filters on BestRustServers.xyz contain [TEST] Hillside mock main - not a real server?
The BestRustServers.xyz lists that include [TEST] Hillside mock main - not a real server are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server Overview
What Rust version is [TEST] Hillside mock main - not a real server on?
Rust network protocol 2633 and build 162929 on Linux is what [TEST] Hillside mock main - not a real server uses. Joining requires the same protocol; Steam updates your game for you.
[TEST] Hillside mock main - not a real server uptime and reliability: what are they?
The server is online: [TEST] Hillside mock main - not a real server. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. It was first seen by BestRustServers.xyz on 19 September 2026.
[TEST] Hillside mock main - not a real server location: where is it?
No region is published by [TEST] Hillside mock main - not a real server. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 167.114.158.11:28210.
Settings & Map
Which map is used on [TEST] Hillside mock main - not a real server?
Generated by the game, the map on [TEST] Hillside mock main - not a real server is procedural.
What rules and configuration does [TEST] Hillside mock main - not a real server have?
The name [TEST] Hillside mock main - not a real server carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC: on.
Wipe Schedule
On what schedule does [TEST] Hillside mock main - not a real server wipe?
Too few wipes are on record for [TEST] Hillside mock main - not a real server to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. Its world dates from 24 days 3 hours.
How to Join
How can I connect to [TEST] Hillside mock main - not a real server?
To connect, type client.connect 167.114.158.11:28210 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players Slot count is 10.
ts8- Group limit The game default is 8 per team.
v2633- Protocol Game protocol 2633; the same version is required to join.
cs162929- Build Game build number: 162929.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.