Ol' Smokeys
167.160.93.167:28035 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers, and #356 of the quad servers (top 43%). Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.6 days between real wipes
- on rhythm
- 38% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 19:29 UTC 2d ago | 1 | – | running | 0 |
| Wed 7 Oct, 23:38 UTC 5d ago | 2 | held half | 3.8 days | 0 |
| Tue 6 Oct, 11:19 UTC 7d ago | 1 | – | 1.5 days | 0 |
| Mon 5 Oct, 10:13 UTC 8d ago | 1 | – | 1 days | 1 |
| Tue 29 Sep, 11:09 UTC 14d ago | 1 | – | 6 days | 0 |
| Sun 27 Sep, 10:59 UTC 16d ago | 1 | halved by day 1 | 2 days | 0 |
| Fri 25 Sep, 20:41 UTC 18d ago | 1 | – | 1.6 days | 0 |
| Thu 24 Sep, 12:28 UTC 19d ago | 2 | – | 1.3 days | 0 |
| Wed 23 Sep, 22:28 UTC 19d ago | 2 | – | 0.6 days | 0 |
| Tue 22 Sep, 18:55 UTC 21d ago | 2 | – | 1.1 days | 0 |
| Mon 21 Sep, 10:55 UTC 22d ago | 2 | – | 1.3 days | 0 |
| Sun 13 Sep, 15:53 UTC 30d ago | 1 | halved by day 1 | 7.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Ol' Smokeys ranking: what position does it hold?
Rank #6,038 over the last seven days in player hours: Ol' Smokeys, inside the top 27% of ranked servers. In the quad category, its position is #356.
Is Ol' Smokeys busy?
Ol' Smokeys: 0 players now, with 50 slots available. The seven-day average player count stands at 0, and the highest point was 2. The busiest time in the last 48 hours was 22:00 UTC, when the average player count was 1.
Server Tags
What is the meaning of the tags on Ol' Smokeys?
For Ol' Smokeys, the game's server browser reads the following tags: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): Slot count is 50; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167058 (Build): Running build 167058; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Ol' Smokeys appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Ol' Smokeys are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 3 days.
Server Details
Ol' Smokeys Rust version: which one?
On Windows, Ol' Smokeys runs Rust network protocol 2634 and build 167058. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on Ol' Smokeys?
Over 48 hours, it averaged 88 server fps; the lowest was 61. The entity count reached 93,467, covering buildings, deployables and all other world objects. At its highest, memory usage was 2,876 MB. Players feel lag when fps is low and entity count climbs.
How reliable is Ol' Smokeys and is it online?
The server is online: Ol' Smokeys. The uptime it reports shows a restart roughly 35 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
What is the location of Ol' Smokeys?
No region is published by Ol' Smokeys. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 167.160.93.167:28035 is its address.
Rules & Map
Which map is used on Ol' Smokeys?
A procedural map of size 4,000 and seed 1337 is what Ol' Smokeys runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. Called Custom Map on the map list.
What rules and configuration does Ol' Smokeys have?
The name Ol' Smokeys carries no gather multiplier. A group of 4 players is the maximum, given as quad. Listed as softcore, An easier mode from Facepunch: part of your loot stays with you. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Carbon plugins are used. The server has VAC on.
Wipe Schedule
Ol' Smokeys wipe schedule: what does it show?
With irregular wipe times on Ol' Smokeys, no next wipe is predictable. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 2 days 2 hours.
What happens on wipe day on Ol' Smokeys?
The average busiest point of its recent wipes was 1 players. 2 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of recent wipes. When it fell, the crowd dropped under half by day 1.
How to Join
Ol' Smokeys joining: how is it done?
Enter client.connect 167.160.93.167:28035 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4,^z,^y
Game
gmsoftcore- Game mode An easier ruleset: softcore.
mp50- Max players Slot count is 50.
ts4- Group limit Team size is capped at 4.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167058- Build Running build 167058.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^z- Modded The Modded category applies; plugins or settings alter gameplay.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.