Rustoria.co - US Main Preview Server (Map #5)
167.233.100.107:28010 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 09:55 UTC 1d ago | – | – | running | 0 |
| Sun 11 Oct, 11:14 UTC 2d ago | 0 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Rustoria.co - US Main Preview Server (Map #5)?
In the top 71% of all ranked servers, Rustoria.co - US Main Preview Server (Map #5) is #15,977 on player hours for the last seven days.
Is Rustoria.co - US Main Preview Server (Map #5) busy?
Rustoria.co - US Main Preview Server (Map #5) is not online at the moment; its last appearance was 12 hours ago. The average player count over the last seven days is 0.
Tags and Filters
How should the tags on Rustoria.co - US Main Preview Server (Map #5) be interpreted?
The game's server browser reads these tags from Rustoria.co - US Main Preview Server (Map #5): gmrust (Game mode): Standard survival gameplay; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^p (PvE): No player combat—the environment is the danger; builds (Build server): Base building and design practice; creative (Creative): Creative: build without gathering; training (Combat training): Training: aim and PvP practice, loot given; modded (Modded): Plugins or settings alter the game, so it appears under Modded. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Rustoria.co - US Main Preview Server (Map #5) appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Rustoria.co - US Main Preview Server (Map #5) are: Best modded Rust servers, Best Rust PvE servers and North American Rust servers. On the server list, the filters that bring it up are: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
What Rust version is Rustoria.co - US Main Preview Server (Map #5) on?
Rust network protocol 2634 and build 167584 on Linux is what Rustoria.co - US Main Preview Server (Map #5) uses. Joining requires the same protocol; Steam updates your game for you.
Is the performance on Rustoria.co - US Main Preview Server (Map #5) smooth?
For the past 48 hours, server fps averaged 30, never dropping below 30. The entity count reached 124,212, covering buildings, deployables and all other world objects. At its highest, memory usage was 3,071 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of Rustoria.co - US Main Preview Server (Map #5)?
Last seen 12 hours ago, Rustoria.co - US Main Preview Server (Map #5) is currently offline. According to its reported uptime, the last restart was about 23 hours ago. 17 of 24 hours online over the last 1 full day, giving an uptime of 71%. The first time BestRustServers.xyz saw it was on 11 October 2026.
Where can Rustoria.co - US Main Preview Server (Map #5) be found?
No region tag is published by Rustoria.co - US Main Preview Server (Map #5), but its name points to North America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 167.233.100.107:28010 is its address.
Rules and Settings
Which map is used on Rustoria.co - US Main Preview Server (Map #5)?
On Rustoria.co - US Main Preview Server (Map #5), the map is procedural, size 4,500 with seed 1337, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. The map is named Custom Map.
What are the settings and rules for Rustoria.co - US Main Preview Server (Map #5)?
No gather rate appears in the name of Rustoria.co - US Main Preview Server (Map #5). The default cap of 8 players per group is in force. It runs pve, other players cannot be fought. Plugins or settings change the game, so it appears under Modded. VAC: on.
Wipe Schedule
When does Rustoria.co - US Main Preview Server (Map #5) wipe?
The record holds too few wipes for Rustoria.co - US Main Preview Server (Map #5) to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 35 hours.
On Rustoria.co - US Main Preview Server (Map #5), what occurs on wipe day?
Across its recent wipes, the busiest point averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
Join Server
How can I connect to Rustoria.co - US Main Preview Server (Map #5)?
Enter client.connect 167.233.100.107:28010 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp0,ptrak,$r?,v2634,^p,gmrust,cs167584,ts8,modded,builds,creative,training
Game
gmrust- Game mode Standard survival gameplay.
mp0- Max players The server has 0 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167584- Build Build 167584.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Gameplay
^p- PvE No player combat—the environment is the danger.
builds- Build server Base building and design practice.
creative- Creative Creative: build without gathering.
training- Combat training Training: aim and PvP practice, loot given.
Mods and access
modded- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.