Oblivion
NA 167.237.52.5:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 18 October, 18:09 UTC, in 4d 23h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Oblivion sit in the rankings?
Oblivion ranks #1,553 in North America and #16,008 overall on player hours over the last seven days, in the top 72% of ranked servers.
Is Oblivion busy?
Oblivion: 0 players now, with 50 slots available. Averaged across the last seven days: 0 players.
Tags and Filters
How should the tags on Oblivion be interpreted?
For Oblivion, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default is 8 per team; v2632 (Protocol): Your game must be on protocol 2632 to connect; cs161125 (Build): Game build number: 161125; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded category applies; plugins or settings alter gameplay; NA (North America): The server browser lists it under North America. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Oblivion in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Oblivion: Best modded Rust servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Server Information
What Rust version is Oblivion on?
The combination is Rust network protocol 2632 and build 161125 on Linux for Oblivion. Your game has to match the protocol to connect; Steam takes care of updating it.
Is the performance on Oblivion smooth?
Its average server fps over the last 48 hours was 45, with a low of 34. It held up to 121,231 entities: everything from buildings to deployables in the world. At its highest, memory usage was 4,581 MB. A climbing entity count and low fps are felt by players as lag.
How reliable is Oblivion and is it online?
The server is online: Oblivion. About 5 days 20 hours ago is when it last restarted, based on its uptime. Over the past 5 full days, it was online 120 of 120 hours, 100% of the time. It was first seen by BestRustServers.xyz on 7 October 2026.
Oblivion location: where is it?
With its NA tag, Oblivion lists itself in North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 167.237.52.5:28015 is its address.
Rules & Map
Which map is used on Oblivion?
On Oblivion, the map is procedural, size 4,500 with seed 1337, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
Oblivion rules and settings: what are they?
A gather rate is not given in the name Oblivion. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. Vanilla is the label it uses: no changed rates, kits or rules—the game as shipped. VAC protection is on.
Wipe Information
On what schedule does Oblivion wipe?
The next wipe for Oblivion is an estimate based on weekly: 7 days after its last wipe. On Sunday 18 October at 18:09 UTC the next wipe is due. Its world dates from 51 days. Its tags list a wipe schedule of one week.
Join Server
How can I connect to Oblivion?
Enter client.connect 167.237.52.5:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2632,^w,^v,NA,gmrust,cs161125,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp50- Max players Slots: 50.
ts8- Group limit The game default is 8 per team.
v2632- Protocol Your game must be on protocol 2632 to connect.
cs161125- Build Game build number: 161125.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^w- Weekly Wipe cycle: weekly.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Region
NA- North America The server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.