HYBRID PVX 10X | Split-PvP/PvE | 200Mods | ClanWars
NA 168.100.160.161:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 11h. The force wipe · high confidence
- wipe-day peak
- 7 players, last three wipes
Coming wipes
- 21d 11hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 31 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:18 UTCFW 13d ago | 7 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
HYBRID PVX 10X | Split-PvP/PvE | 200Mods | ClanWars ranking: what position does it hold?
HYBRID PVX 10X | Split-PvP/PvE | 200Mods | ClanWars ranks #562 in North America and #3,186 overall on player hours over the last seven days, in the top 14% of ranked servers.
What is the player count on HYBRID PVX 10X | Split-PvP/PvE | 200Mods | ClanWars?
0 of 100 slots are filled on HYBRID PVX 10X | Split-PvP/PvE | 200Mods | ClanWars at the moment. The average player count over the last seven days is 2, with a peak of 7. The busiest time in the last 48 hours was 04:00 UTC, when the average player count was 6.
Tags and Filters
HYBRID PVX 10X | Split-PvP/PvE | 200Mods | ClanWars tags: what do they indicate?
The game's server browser reads these tags from HYBRID PVX 10X | Split-PvP/PvE | 200Mods | ClanWars: gmrust (Game mode): Survival as standard in Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play; NA (North America): Server browser category: North America; oxidation (Custom tag): A non-standard tag, set by the owner or a plugin. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
HYBRID PVX 10X | Split-PvP/PvE | 200Mods | ClanWars in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include HYBRID PVX 10X | Split-PvP/PvE | 200Mods | ClanWars are: 10x Rust servers, Best modded Rust servers, Best Rust PvE servers and North American Rust servers. These filters on the server list display it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 10x.
Server Details
HYBRID PVX 10X | Split-PvP/PvE | 200Mods | ClanWars Rust version: which one?
On Linux, HYBRID PVX 10X | Split-PvP/PvE | 200Mods | ClanWars runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.
HYBRID PVX 10X | Split-PvP/PvE | 200Mods | ClanWars performance: is it smooth?
For the past 48 hours, server fps averaged 59, never dropping below 43. Buildings, deployables and the rest of the world accounted for up to 115,212 entities. The maximum memory used was 3,892 MB. What players experience as lag is low fps combined with a rising entity count.
HYBRID PVX 10X | Split-PvP/PvE | 200Mods | ClanWars uptime and reliability: what are they?
HYBRID PVX 10X | Split-PvP/PvE | 200Mods | ClanWars is currently online. About 20 hours ago is when it last restarted, based on its uptime. It was up 64% of the time over the last 7 full days, 108 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.
HYBRID PVX 10X | Split-PvP/PvE | 200Mods | ClanWars location: where is it?
With its NA tag, HYBRID PVX 10X | Split-PvP/PvE | 200Mods | ClanWars lists itself in North America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 168.100.160.161:28015.
Rules & Map
Which map is used on HYBRID PVX 10X | Split-PvP/PvE | 200Mods | ClanWars?
On HYBRID PVX 10X | Split-PvP/PvE | 200Mods | ClanWars, the map is procedural, size 4,000 with seed 1337, generated by the game. On RustMaps, from this page, the same size and seed show the same map. The map is named Custom Map.
What rules and configuration does HYBRID PVX 10X | Split-PvP/PvE | 200Mods | ClanWars have?
HYBRID PVX 10X | Split-PvP/PvE | 200Mods | ClanWars carries its gather rate in its name: 10x. No group limit is stated; the game's default of 8 players applies. Listed as pve, other players cannot be fought. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.
Wipe Schedule
HYBRID PVX 10X | Split-PvP/PvE | 200Mods | ClanWars wipe schedule: what does it show?
The force wipe is the one monthly wipe on HYBRID PVX 10X | Split-PvP/PvE | 200Mods | ClanWars. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The current world has been running since 13 days 11 hours. The tags declare wipes once a month.
What happens on wipe day on HYBRID PVX 10X | Split-PvP/PvE | 200Mods | ClanWars?
Across its recent wipes, the busiest point averaged 7 players. 31 hours into the latest wipe, the crowd reached its peak.
Join Server
HYBRID PVX 10X | Split-PvP/PvE | 200Mods | ClanWars joining: how is it done?
Use the F1 console: client.connect 168.100.160.161:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts8,^o^z,oxidation
Game
gmrust- Game mode Survival as standard in Rust.
mp100- Max players The server has 100 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Under Modded, because plugins or settings modify play.
Region
NA- North America Server browser category: North America.
Other
oxidation- Custom tag A non-standard tag, set by the owner or a plugin.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.