OMC Sparker's PVE [Monthly] Zombies - Bandits
NA 168.100.160.43:30007 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 11h. The force wipe · high confidence
- wipe-day peak
- 5 players, last three wipes
Coming wipes
- 22d 11hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:19 UTCFW 12d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does OMC Sparker's PVE [Monthly] Zombies - Bandits sit in the rankings?
OMC Sparker's PVE [Monthly] Zombies - Bandits ranks #646 in North America and #3,619 overall on player hours over the last seven days, in the top 16% of ranked servers.
Is OMC Sparker's PVE [Monthly] Zombies - Bandits busy?
OMC Sparker's PVE [Monthly] Zombies - Bandits: 0 players now, with 40 slots available. The seven-day average player count stands at 1, and the highest point was 4. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 3 players.
Tags & Lists
OMC Sparker's PVE [Monthly] Zombies - Bandits tags: what do they indicate?
For OMC Sparker's PVE [Monthly] Zombies - Bandits, the game's server browser reads the following tags: gmrust (Game mode): Survival as standard in Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167584 (Build): Build 167584; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^p (PvE): No player combat—the environment is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): The server browser lists it under North America. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does OMC Sparker's PVE [Monthly] Zombies - Bandits appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include OMC Sparker's PVE [Monthly] Zombies - Bandits are: Best modded Rust servers, Best Rust PvE servers, Rust servers: zombie, undead and infected and North American Rust servers. These filters on the server list display it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Information
What Rust version is OMC Sparker's PVE [Monthly] Zombies - Bandits on?
On Linux, OMC Sparker's PVE [Monthly] Zombies - Bandits runs Rust network protocol 2634 and build 167584. Steam updates your game automatically, but it needs to match the protocol to join.
Is the performance on OMC Sparker's PVE [Monthly] Zombies - Bandits smooth?
Over 48 hours, it averaged 60 server fps; the lowest was 59. It held up to 96,784 entities: everything from buildings to deployables in the world. Memory use peaked at 4,596 MB. What players experience as lag is low fps combined with a rising entity count.
What is the uptime and reliability of OMC Sparker's PVE [Monthly] Zombies - Bandits?
OMC Sparker's PVE [Monthly] Zombies - Bandits is currently online. According to its reported uptime, the last restart was about 21 hours ago. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
OMC Sparker's PVE [Monthly] Zombies - Bandits location: where is it?
With its NA tag, OMC Sparker's PVE [Monthly] Zombies - Bandits lists itself in North America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 168.100.160.43:30007 is its address.
Settings & Map
OMC Sparker's PVE [Monthly] Zombies - Bandits map: which one is it?
A procedural map of size 4,250 and seed 1289664808 is what OMC Sparker's PVE [Monthly] Zombies - Bandits runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
OMC Sparker's PVE [Monthly] Zombies - Bandits rules and settings: what are they?
The name OMC Sparker's PVE [Monthly] Zombies - Bandits carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as pve, other players cannot be fought. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC: on.
Wipe Cycle
OMC Sparker's PVE [Monthly] Zombies - Bandits wipe schedule: what does it show?
Once a month OMC Sparker's PVE [Monthly] Zombies - Bandits wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The world in play was made 12 days 13 hours. Its tags give a wipe schedule of one month.
On OMC Sparker's PVE [Monthly] Zombies - Bandits, what occurs on wipe day?
An average peak of 5 players was drawn by its recent wipes. 3 hours into the latest wipe, the crowd reached its peak.
Join Server
OMC Sparker's PVE [Monthly] Zombies - Bandits joining: how is it done?
To connect, type client.connect 168.100.160.43:30007 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you. https://discord.com/invite/HNfq9d7Uw6 is its website.
Server tags
Published as mp40,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167584,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp40- Max players Slots: 40.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167584- Build Build 167584.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Gameplay
^p- PvE No player combat—the environment is the danger.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
NA- North America The server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.