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58,580 players on 11,570 servers

Online #1,792

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C

168.100.161.129:28189 checked 12m ago

moddedoxide

Players

Now4/300
Peak, 48 hours21
7-day average3
7-day peak21
AveragePeak
01020304013:0022:0007:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

010020030040013:0022:0007:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 03:01 UTC 9h ago – – – 0
Tue 13 Oct, 03:01 UTC 1d ago – – – 0
Mon 12 Oct, 03:01 UTC 2d ago – – – 2
Sun 11 Oct, 03:01 UTC 3d ago – – – 0
Sat 10 Oct, 03:01 UTC 4d ago – – – 0
Fri 9 Oct, 03:01 UTC 5d ago – – – 0
Thu 8 Oct, 03:01 UTC 6d ago – – – 0
Wed 7 Oct, 03:01 UTC 7d ago – – – 1
Tue 6 Oct, 03:01 UTC 8d ago – – – 0
Mon 5 Oct, 03:01 UTC 9d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Raid Simulator 2.0 (Raidsim)EU · groups of 100+ · 207 on average
274/500
251/300
UKN.GG - EU Training Grounds - MainEU · groups of 500+ · 61 on average
56/250
76/200
DOGFIGHT | BATTLEFIELD/HELI/MINI/AIMTRAIN/PVP/BOWEU · groups of 30+ · 34 on average
41/150
UKN.GG - EU Training Grounds - Main 2EU · groups of 500+ · 15 on average
23/250

Quick answers

from the figures on this page

Player Count

What is the rank of [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

Rank #1,792 over the last seven days in player hours: [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C, inside the top 8% of ranked servers.

What is the player count on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C: 4 players now, with 300 slots available. The seven-day average player count stands at 3, and the highest point was 21. The busiest time in the last 48 hours was 15:00 UTC, when the average player count was 15.

Server Tags

How should the tags on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C be interpreted?

The game's server browser reads these tags from [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C: gmrust (Game mode): Rust survival, standard; mp300 (Max players): Slots: 300; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^e (Minigames): Minigame server: arenas, Bedwars, parkour and more; ^d (Combat training): Training: aim and PvP practice, loot given; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C in BestRustServers.xyz lists and filters: which ones?

The BestRustServers.xyz lists that include [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C are: Rust servers in Europe, Best modded Rust servers and Best Rust combat training servers. These filters on the server list display it: Region: Europe; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server Information

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C Rust version: which one?

On Linux, [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C runs Rust network protocol 2634 and build 167781. Joining requires the same protocol; Steam updates your game for you.

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C performance: is it smooth?

Its average server fps over the last 48 hours was 248, with a low of 120. Buildings, deployables and the rest of the world accounted for up to 3,094 entities. Memory use peaked at 2,568 MB. A climbing entity count and low fps are felt by players as lag.

How reliable is [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C and is it online?

The server is online: [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C. About 7 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.

Where can [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C be found?

Its name points to Europe, though [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C publishes no region tag. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 168.100.161.129:28189 is its address.

Rules & Map

Which map is used on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

Generated by the game, the map on [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C is procedural, size 6,000, seed 1337. View it on RustMaps from this page: identical size and seed produce an identical map. Called THE WAR MAP on the map list.

[EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C rules and settings: what are they?

No gather rate appears in the name of [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C. With no stated limit, groups default to 8 players. It runs minigames & battle royale, parkour, arenas, battle royale, Bedwars. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. The server has VAC on.

Wipe Schedule

When does [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C wipe?

Every few hours [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C makes a new world, so no wipe schedule exists and none of those resets is a wipe.

Join Server

What is the process to join [EU] Training Grounds THE WAR - AimTrain I 1V1 I FaceChecks I C?

Use the F1 console: client.connect 168.100.161.129:28189. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://thewar.tip4serv.com is its website.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2634,^e,^d,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard.
mp300
Max players Slots: 300.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build Game build number: 167781.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Gameplay

^e
Minigames Minigame server: arenas, Bedwars, parkour and more.
^d
Combat training Training: aim and PvP practice, loot given.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it appears under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.