TESTING SERVER - SLAYERS.GG
NA · us1 168.100.161.149:30015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 21 October, 14:55 UTC, in 6d 12h. Its weekly schedule tag · low confidence
- usual gap
- 1.7 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 67% else halves by day 3
Coming wipes
- 6d 12hWed 21 Oct, 14:55 UTC
- 13d 12hWed 28 Oct, 14:55 UTC
- 20d 12hWed 4 Nov, 14:55 UTC
- 21d 16hThu 5 Nov, 19:00 UTCFW
- 27d 12hWed 11 Nov, 14:55 UTC
- 34d 12hWed 18 Nov, 14:55 UTC
- 41d 12hWed 25 Nov, 14:55 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 14:55 UTC 11h ago | – | – | running | 0 |
| Tue 13 Oct, 07:33 UTC 1d ago | – | – | – | 0 |
| Fri 2 Oct, 05:01 UTC 12d ago | 0 | – | 11.1 days | 0 |
| Tue 29 Sep, 03:25 UTC 15d ago | 2 | held half | 3.1 days | 0 |
| Mon 28 Sep, 10:15 UTC 16d ago | 2 | – | 0.7 days | 0 |
| Sat 26 Sep, 07:34 UTC 18d ago | 1 | held half | 2.1 days | 0 |
| Tue 22 Sep, 04:24 UTC 22d ago | 1 | halved by day 3 | 4.1 days | 0 |
| Mon 21 Sep, 06:54 UTC 23d ago | 1 | – | 0.9 days | 0 |
| Sun 20 Sep, 15:50 UTC 24d ago | 2 | – | 0.6 days | 0 |
| Sun 20 Sep, 06:22 UTC 24d ago | 3 | – | 0.4 days | 0 |
| Sat 19 Sep, 05:00 UTC 25d ago | 3 | – | 1.1 days | 0 |
| Fri 18 Sep, 10:27 UTC 26d ago | 1 | – | 0.8 days | 0 |
| Thu 17 Sep, 08:23 UTC 27d ago | 3 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
TESTING SERVER - SLAYERS.GG ranking: what position does it hold?
TESTING SERVER - SLAYERS.GG ranks #1,474 in North America and #14,866 overall on player hours over the last seven days, in the top 67% of ranked servers.
How many players are on TESTING SERVER - SLAYERS.GG?
TESTING SERVER - SLAYERS.GG: 0 players now, with 10 slots available. Averaged across the last seven days: 0 players, peaking at 1. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 0 players.
Tags & Lists
TESTING SERVER - SLAYERS.GG tags: what do they indicate?
The game's server browser reads these tags from TESTING SERVER - SLAYERS.GG: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): The server has 10 slots; ts10 (Group limit): Teams can have at most 10 members; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $rus1 (Region code): us1 is the server's region code; ^w (Weekly): A wipe each week; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): Server browser category: North America. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain TESTING SERVER - SLAYERS.GG?
These BestRustServers.xyz lists include TESTING SERVER - SLAYERS.GG: Best modded Rust servers, Best Rust battlefield servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Server Information
TESTING SERVER - SLAYERS.GG Rust version: which one?
Rust network protocol 2634 and build 167781 on Linux is what TESTING SERVER - SLAYERS.GG uses. Joining requires the same protocol; Steam updates your game for you.
How smooth is the performance on TESTING SERVER - SLAYERS.GG?
Over 48 hours, it averaged 60 server fps; the lowest was 60. Buildings, deployables and the rest of the world accounted for up to 31,976 entities. The maximum memory used was 3,528 MB. What players experience as lag is low fps combined with a rising entity count.
How reliable is TESTING SERVER - SLAYERS.GG and is it online?
At the moment, TESTING SERVER - SLAYERS.GG is up. The uptime it reports shows a restart roughly 10 hours ago. Over the past 7 full days, it was online 80 of 168 hours, 48% of the time. It was first seen by BestRustServers.xyz on 17 September 2026.
TESTING SERVER - SLAYERS.GG location: where is it?
Its NA tag places TESTING SERVER - SLAYERS.GG in North America, and its region code is us1. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 168.100.161.149:30015.
Rules & Map
TESTING SERVER - SLAYERS.GG map: which one is it?
A procedural map of size 4,000 and seed 1337 is what TESTING SERVER - SLAYERS.GG runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. The map is named Fly Jets, Planes and UFOs!.
What are the settings and rules for TESTING SERVER - SLAYERS.GG?
No gather rate appears in the name of TESTING SERVER - SLAYERS.GG. Up to 10 players per group. It runs battlefield, kits and high rates, for fast PvP. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC: on.
Wipe Schedule
TESTING SERVER - SLAYERS.GG wipe schedule: what does it show?
Its tag supplies the prediction for TESTING SERVER - SLAYERS.GG, because too few wipes are on record to confirm the schedule. Wednesday 21 October at 14:55 UTC is when the next wipe is due. The world in play was made 11 hours. Weekly wipes are declared in its tags.
What happens on wipe day on TESTING SERVER - SLAYERS.GG?
Across its recent wipes, the busiest point averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 67% of recent wipes. When it fell, the crowd dropped under half by day 3.
Connect
What is the process to join TESTING SERVER - SLAYERS.GG?
Enter client.connect 168.100.161.149:30015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect. https://discord.com/invite/slayersgg is its website.
Server tags
Published as mp10,ptrak,$rus1,v2634,^w,^i,NA,gmrust,cs167781,ts10,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players The server has 10 slots.
ts10- Group limit Teams can have at most 10 members.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$rus1- Region code us1 is the server's region code.
Wipe schedule
^w- Weekly A wipe each week.
Gameplay
^i- Battlefield Kits and high rates drive fast PvP here.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
NA- North America Server browser category: North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.