POLAR | VIP Map Preview
EU 168.100.161.191:28025 checked 7h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 21:02 UTC 1d ago | – | – | – | 0 |
| Tue 13 Oct, 11:02 UTC 1d ago | – | – | – | 0 |
| Mon 12 Oct, 15:02 UTC 2d ago | – | – | – | 0 |
| Mon 12 Oct, 13:02 UTC 2d ago | – | – | – | 0 |
| Mon 12 Oct, 11:38 UTC 2d ago | – | – | – | 0 |
| Wed 30 Sep, 11:02 UTC 14d ago | – | – | – | 0 |
| Wed 30 Sep, 07:01 UTC 14d ago | 1 | halved by day 1 | 12.2 days | 0 |
| Tue 29 Sep, 01:02 UTC 15d ago | 1 | – | 1.2 days | 0 |
| Mon 28 Sep, 15:02 UTC 16d ago | – | – | – | 0 |
| Mon 28 Sep, 13:02 UTC 16d ago | – | – | – | 0 |
| Mon 28 Sep, 11:02 UTC 16d ago | – | – | – | 0 |
| Mon 28 Sep, 10:32 UTC 16d ago | 1 | – | 0.6 days | 0 |
| Mon 14 Sep, 23:03 UTC 30d ago | 0 | – | 13.5 days | 0 |
| Mon 14 Sep, 19:03 UTC 30d ago | – | – | – | 0 |
| Mon 14 Sep, 15:03 UTC 30d ago | 0 | – | 0.3 days | 0 |
Similar servers
Quick answers
Population
What is the rank of POLAR | VIP Map Preview?
POLAR | VIP Map Preview ranks #2,502 in Europe and #15,922 overall on player hours over the last seven days, in the top 72% of ranked servers.
How many players are on POLAR | VIP Map Preview?
At this moment, POLAR | VIP Map Preview is offline, with the last sighting 7 hours ago. The average player count over the last seven days is 0.
Server Tags
POLAR | VIP Map Preview tags: what do they indicate?
Read by the game's server browser, the tags POLAR | VIP Map Preview publishes are: gmrust (Game mode): Standard survival gameplay; mp25 (Max players): Slot count is 25; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Game build number: 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^b (Biweekly): Wipe cycle: biweekly; ^v (Vanilla): As Facepunch ships the game: rates, kits and rules unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay; EU (Europe): Server browser category: Europe; rustmaps (Custom tag): Set by the owner or a plugin, not a standard Rust tag. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Who operates POLAR | VIP Map Preview?
Most likely run by the same operator: POLAR | VIP Map Preview and 5 other servers we track, all of which publish a polarrust.com hostname.
Which lists and filters on BestRustServers.xyz contain POLAR | VIP Map Preview?
These BestRustServers.xyz lists include POLAR | VIP Map Preview: Rust servers in Europe and Best modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.
Server Information
POLAR | VIP Map Preview Rust version: which one?
On Linux, POLAR | VIP Map Preview runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but it needs to match the protocol to join.
How smooth is the performance on POLAR | VIP Map Preview?
For the past 48 hours, server fps averaged 59, never dropping below 14. The entity count reached 65,202, covering buildings, deployables and all other world objects. At its highest, memory usage was 1,917 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of POLAR | VIP Map Preview?
Last seen 7 hours ago, POLAR | VIP Map Preview is currently offline. About 1 hours ago is when it last restarted, based on its uptime. It was up 22% of the time over the last 7 full days, 37 of 168 hours. The first time BestRustServers.xyz saw it was on 14 September 2026.
Where can POLAR | VIP Map Preview be found?
Its EU tag places POLAR | VIP Map Preview in Europe. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 168.100.161.191:28025.
Rules and Settings
Which map is used on POLAR | VIP Map Preview?
A custom map of size 3,500 is what POLAR | VIP Map Preview runs. Its map file is published, so this page allows its download.
What are the settings and rules for POLAR | VIP Map Preview?
The name POLAR | VIP Map Preview carries no gather multiplier. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. Vanilla is the label it uses: as Facepunch ships the game: rates, kits and rules unchanged. VAC protection is on.
Wipe Cycle
On what schedule does POLAR | VIP Map Preview wipe?
Every few hours POLAR | VIP Map Preview makes a new world, so no wipe schedule exists and none of those resets is a wipe.
How to Join
POLAR | VIP Map Preview joining: how is it done?
Use the F1 console: client.connect 168.100.161.191:28025. Launch Rust on this page does the same by opening Rust through Steam and connecting. https://polarrust.com/store is its website.
Server tags
Published as mp25,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs167781,ts8,^o^z,rustmaps
Game
gmrust- Game mode Standard survival gameplay.
mp25- Max players Slot count is 25.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Game build number: 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^b- Biweekly Wipe cycle: biweekly.
Difficulty
^v- Vanilla As Facepunch ships the game: rates, kits and rules unchanged.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Region
EU- Europe Server browser category: Europe.
Other
rustmaps- Custom tag Set by the owner or a plugin, not a standard Rust tag.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.