A Rust Server Phoenix
168.100.161.9:28029 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 4.9 days between real wipes
- wipe-day peak
- 0 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 04:02 UTC 12d ago | 0 | – | running | 0 |
| Sun 27 Sep, 06:56 UTC 17d ago | 1 | halved by day 1 | 4.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of A Rust Server Phoenix?
Over the last seven days, A Rust Server Phoenix ranks #15,923 in player hours, which is in the top 72% of ranked servers.
What is the player count on A Rust Server Phoenix?
0 of 10 slots are filled on A Rust Server Phoenix at the moment. Averaged across the last seven days: 0 players.
Server Tags
What is the meaning of the tags on A Rust Server Phoenix?
The game's server browser reads these tags from A Rust Server Phoenix: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain A Rust Server Phoenix?
The BestRustServers.xyz lists that include A Rust Server Phoenix are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
A Rust Server Phoenix Rust version: which one?
On Linux, A Rust Server Phoenix runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on A Rust Server Phoenix?
For the past 48 hours, server fps averaged 92, never dropping below 68. The entity count reached 121,560, covering buildings, deployables and all other world objects. The maximum memory used was 3,217 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of A Rust Server Phoenix?
A Rust Server Phoenix is currently online. The uptime it reports shows a restart roughly 18 hours ago. Over the past 7 full days, it was online 144 of 168 hours, 86% of the time. It was first seen by BestRustServers.xyz on 13 September 2026.
A Rust Server Phoenix location: where is it?
No region is published by A Rust Server Phoenix. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 168.100.161.9:28029 is its address.
Rules and Settings
Which map is used on A Rust Server Phoenix?
Generated by the game, the map on A Rust Server Phoenix is procedural, size 4,750, seed 1337. On RustMaps, from this page, the same size and seed show the same map. Map: Custom Map.
What rules and configuration does A Rust Server Phoenix have?
No gather rate appears in the name of A Rust Server Phoenix. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC protection is on.
Wipe Cycle
A Rust Server Phoenix wipe schedule: what does it show?
The record holds too few wipes for A Rust Server Phoenix to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 12 days 20 hours.
What happens on wipe day on A Rust Server Phoenix?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. By day 1 the crowd had fallen below half in the wipes that did not hold.
Connect
How can I connect to A Rust Server Phoenix?
Enter client.connect 168.100.161.9:28029 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slots: 10.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.