Dev
NA 168.100.162.12:29015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 20:13 UTC, in 2d 16h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Dev ranking: what position does it hold?
Dev ranks #1,547 in North America and #15,967 overall on player hours over the last seven days, in the top 71% of ranked servers.
Is Dev busy?
At this moment, Dev shows 0 players. The average player count over the last seven days is 0.
Tags and Filters
What is the meaning of the tags on Dev?
For Dev, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp0 (Max players): Slot count is 0; ts8 (Group limit): Teams are limited to 8, the default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^w (Weekly): Wipes happen weekly; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded category applies; plugins or settings alter gameplay; NA (North America): The server browser lists it under North America. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain Dev?
The BestRustServers.xyz lists that include Dev are: Best modded Rust servers and North American Rust servers. These filters on the server list display it: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Server Overview
What Rust version is Dev on?
On Linux, Dev runs Rust network protocol 2633 and build 165217. Your game has to match the protocol to connect; Steam takes care of updating it.
Dev performance: is it smooth?
For the past 48 hours, server fps averaged 59, never dropping below 52. The entity count reached 184,960, covering buildings, deployables and all other world objects. Memory use peaked at 7,540 MB. What players experience as lag is low fps combined with a rising entity count.
Dev uptime and reliability: what are they?
Dev is currently online. About 13 days 10 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
What is the location of Dev?
Its NA tag places Dev in North America. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 168.100.162.12:29015.
Rules & Map
Which map is used on Dev?
A procedural map of size 4,250 and seed 1337 is what Dev runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. The map is named Custom Map.
What are the settings and rules for Dev?
A gather rate is not given in the name Dev. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. VAC: on.
Wipe Cycle
When does Dev wipe?
From weekly: 7 days after its last wipe, an estimate is made of Dev's next wipe. Friday 16 October at 20:13 UTC is when the next wipe is due. The current world has been running since 60 days 7 hours. Weekly wipes are declared in its tags.
How to Join
Dev joining: how is it done?
Use the F1 console: client.connect 168.100.162.12:29015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp0,ptrak,$r?,v2633,^w,NA,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp0- Max players Slot count is 0.
ts8- Group limit Teams are limited to 8, the default.
v2633- Protocol Your game must be on protocol 2633 to connect.
cs165217- Build Build 165217.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Wipe schedule
^w- Weekly Wipes happen weekly.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Region
NA- North America The server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.