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BestRustServers.xyz

36,614 players on 11,457 servers

Offline #4,851

Stillwater Testing

168.100.162.13:29015 checked 1d ago

vanillamoddedoxide

Players

Now0/40
Peak, 48 hours1
7-day average0
7-day peak3
AveragePeak
00.250.50.75108:0012:0016:0019:0023:0003:00

Hourly average and peak, UTC.

Server performance

02040608008:0012:0016:0019:0023:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.5 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
50%
else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 43 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 18:31 UTC 9d ago 3 – running 2
Thu 1 Oct, 15:42 UTC 13d ago 1 held half 4.1 days 0
Thu 1 Oct, 06:00 UTC 14d ago 2 – 0.4 days 0
Mon 28 Sep, 17:57 UTC 16d ago 2 halved by day 1 2.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average
59/300
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
90/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average
8/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average
0/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average
15/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average
2/200

Quick answers

from the figures on this page

Population

What is the rank of Stillwater Testing?

In the top 22% of all ranked servers, Stillwater Testing is #4,851 on player hours for the last seven days.

Is Stillwater Testing busy?

The server Stillwater Testing is currently offline; it was last seen 27 hours ago. Averaged across the last seven days: 0 players, peaking at 3. In the last 48 hours, 10:00 UTC saw the highest activity, with an average of 1 players.

Tags and Filters

What is the meaning of the tags on Stillwater Testing?

The game's server browser reads these tags from Stillwater Testing: gmrust (Game mode): Rust survival, standard; mp40 (Max players): Slot count is 40; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Game build number: 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

Which lists and filters on BestRustServers.xyz contain Stillwater Testing?

The BestRustServers.xyz lists that include Stillwater Testing are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Overview

What Rust version is Stillwater Testing on?

The combination is Rust network protocol 2634 and build 166652 on Linux for Stillwater Testing. Joining requires the same protocol; Steam updates your game for you.

How smooth is the performance on Stillwater Testing?

For the past 48 hours, server fps averaged 58, never dropping below 53. The entity count reached 148,381, covering buildings, deployables and all other world objects. Memory use peaked at 5,973 MB. Players feel lag when fps is low and entity count climbs.

Stillwater Testing uptime and reliability: what are they?

Last seen 27 hours ago, Stillwater Testing is currently offline. The uptime it reports shows a restart roughly 8 days 8 hours ago. Over the past 7 full days, it was online 148 of 168 hours, 88% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.

Where can Stillwater Testing be found?

There is no region published by Stillwater Testing. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 168.100.162.13:29015 is its address.

Settings & Map

Stillwater Testing map: which one is it?

Generated by the game, the map on Stillwater Testing is procedural, size 5,000, seed 1383972055. The map can be viewed on RustMaps from this page, since size and seed fix it. Called Custom Map on the map list.

What rules and configuration does Stillwater Testing have?

The name Stillwater Testing carries no gather multiplier. No group limit is stated; the game's default of 8 players applies. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. In its own words, it is vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. The server has VAC on.

Wipe Schedule

On what schedule does Stillwater Testing wipe?

The wipe times of Stillwater Testing are irregular, so no next wipe can be predicted. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. Its world dates from 9 days 13 hours.

On Stillwater Testing, what occurs on wipe day?

The average busiest point of its recent wipes was 2 players. 43 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 50% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 1.

Connect

How can I connect to Stillwater Testing?

To connect, type client.connect 168.100.162.13:29015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^v,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard.
mp40
Max players Slot count is 40.
ts8
Group limit The game default is 8 per team.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build Game build number: 166652.
ptrak
Networking Network layer: RakNet, the standard.
$r?
Region code Region code missing.

Difficulty

^v
Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.

Mods and access

^o
Oxide Uses Oxide (uMod) for plugins.
^z
Modded Under Modded, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.