Sharts testing
168.100.162.21:30015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.1 days between real wipes
- on rhythm
- 40% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 20:02 UTC 8d ago | 1 | – | running | 0 |
| Sun 4 Oct, 22:01 UTC 10d ago | 1 | – | 1.9 days | 0 |
| Fri 2 Oct, 20:01 UTC 12d ago | 2 | – | 2.1 days | 0 |
| Thu 1 Oct, 21:02 UTCFW 13d ago | 2 | – | 1 days | 0 |
| Fri 25 Sep, 03:49 UTC 20d ago | 0 | – | 6.7 days | 0 |
| Wed 16 Sep, 21:12 UTC 28d ago | 1 | – | 8.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Sharts testing sit in the rankings?
In the top 62% of all ranked servers, Sharts testing is #13,779 on player hours for the last seven days.
What is the player count on Sharts testing?
The server Sharts testing is currently offline; it was last seen 8 days 16 hours ago.
Tags and Filters
What is the meaning of the tags on Sharts testing?
Read by the game's server browser, the tags Sharts testing publishes are: gmrust (Game mode): Survival as standard in Rust; mp0 (Max players): Slot count is 0; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Sharts testing appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Sharts testing are: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
Sharts testing Rust version: which one?
The combination is Rust network protocol 2634 and build 166652 on Linux for Sharts testing. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of Sharts testing?
Offline now for Sharts testing, last seen 8 days 16 hours ago. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 16 September 2026.
Where can Sharts testing be found?
There is no region published by Sharts testing. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 168.100.162.21:30015.
Settings & Map
Sharts testing map: which one is it?
A procedural map of size 3,000 and seed 47856 is what Sharts testing runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map. Called Custom Map on the map list.
What rules and configuration does Sharts testing have?
No gather rate appears in the name of Sharts testing. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Plugin count: Oxide. VAC: on.
Wipe Information
Sharts testing wipe schedule: what does it show?
No next wipe can be predicted for Sharts testing, which wipes at irregular times. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 8 days 16 hours.
On Sharts testing, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
Connect
How can I connect to Sharts testing?
Use the F1 console: client.connect 168.100.162.21:30015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp0- Max players Slot count is 0.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Build 166652.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.