10x Development
EU 168.100.163.159:28030 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 9h. The force wipe · high confidence
- usual gap
- 13.2 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 2
Coming wipes
- 21d 9hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:22 UTC 12h ago | – | – | running | 0 |
| Thu 1 Oct, 17:44 UTCFW 13d ago | 1 | halved by day 2 | 13.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
10x Development ranking: what position does it hold?
In Europe, 10x Development is #2,140; across all ranked servers, #9,384 on player hours over the last seven days, in the top 42%.
How many players are on 10x Development?
0 players are on 10x Development at the moment. The average player count over the last seven days is 0, with a peak of 2. The busiest time in the last 48 hours was 22:00 UTC, when the average player count was 1.
Tags & Lists
How should the tags on 10x Development be interpreted?
For 10x Development, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): Slots: 0; ts16 (Group limit): 16 is the largest team allowed; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Game build number: 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^m (Monthly): Wipe cycle: monthly, with the force wipe; ^v (Vanilla): No changed rates, kits or rules—the game as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded; modded (Modded): Plugins or settings alter the game, so it appears under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does 10x Development appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include 10x Development are: 10x Rust servers, Rust servers in Europe and Best modded Rust servers. On the server list, the filters that bring it up are: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: 10x.
Server Information
What Rust version is 10x Development on?
The combination is Rust network protocol 2634 and build 167781 on Linux for 10x Development. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of 10x Development?
The server is online: 10x Development. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
10x Development location: where is it?
In Europe, 10x Development lists itself with its EU tag. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 168.100.163.159:28030.
Rules & Map
10x Development rules and settings: what are they?
10x gather: that is the rate 10x Development states in its name. No more than 16 players to a group. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. Self-described as vanilla: no changed rates, kits or rules—the game as shipped. VAC: on.
Wipe Information
When does 10x Development wipe?
10x Development wipes at the monthly force wipe only. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. Its world dates from 12 hours. Its tags give a wipe schedule of one month.
On 10x Development, what occurs on wipe day?
The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes where it did not hold, half the peak was lost by day 2.
Connect
10x Development joining: how is it done?
Use the F1 console: client.connect 168.100.163.159:28030. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp0,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs167781,ts16,^o^z,modded
Game
gmrust- Game mode Standard survival gameplay.
mp0- Max players Slots: 0.
ts16- Group limit 16 is the largest team allowed.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167781- Build Game build number: 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Wipe cycle: monthly, with the force wipe.
Difficulty
^v- Vanilla No changed rates, kits or rules—the game as shipped.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
modded- Modded Plugins or settings alter the game, so it appears under Modded.
Region
EU- Europe In the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.