TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly
NA 168.197.96.43:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 29% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 17:59 UTC, in 1d 8h. Its biweekly schedule tag · low confidence
- usual gap
- 13.8 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 5
Coming wipes
- 1d 8hThu 15 Oct, 17:59 UTC
- 15d 8hThu 29 Oct, 17:59 UTC
- 22d 9hThu 5 Nov, 19:00 UTCFW
- 29d 8hThu 12 Nov, 17:59 UTC
- 43d 8hThu 26 Nov, 17:59 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:59 UTCFW 12d ago | 4 | – | running | 0 |
| Thu 17 Sep, 23:13 UTC 26d ago | 1 | halved by day 5 | 13.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly sit in the rankings?
TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly ranks #538 in North America and #3,081 overall on player hours over the last seven days, in the top 14% of ranked servers.
How many players are on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?
The current player count for TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is 0, out of 100 slots. The seven-day average player count stands at 1, and the highest point was 9. In the last 48 hours, 22:00 UTC saw the highest activity, with an average of 3 players.
Tags and Filters
What is the meaning of the tags on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?
Read by the game's server browser, the tags TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly publishes are: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code missing; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): The game unmodified: rates, kits and rules as Facepunch ships them; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; NA (North America): In the server browser it appears under North America. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Which lists and filters on BestRustServers.xyz contain TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?
These BestRustServers.xyz lists include TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly: Rust servers with 2x gather rate, Best modded Rust servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Server Details
TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly Rust version: which one?
On Linux, TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly runs Rust network protocol 2634 and build 167781. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?
Over 48 hours, it averaged 156 server fps; the lowest was 101. The entity count reached 51,658, covering buildings, deployables and all other world objects. Memory use peaked at 2,575 MB. A climbing entity count and low fps are felt by players as lag.
What is the uptime and reliability of TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?
TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly is currently online. About 20 hours ago is when it last restarted, based on its uptime. Over the past 7 full days, it was online 168 of 168 hours, 100% of the time. On 13 September 2026, BestRustServers.xyz saw it for the first time.
Where can TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly be found?
Its NA tag places TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly in North America. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 168.197.96.43:28015 is its address.
Rules and Settings
TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly map: which one is it?
A procedural map of size 3,000 and seed 607044141 is what TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly?
2x gather: that is the rate TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly states in its name. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Player combat and raiding are enabled. Plugins or settings change the game, so it appears under Modded. Plugins in use: Oxide. Self-described as vanilla: the game unmodified: rates, kits and rules as Facepunch ships them. VAC protection is on.
Wipe Schedule
On what schedule does TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly wipe?
Its tag supplies the prediction for TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly, because too few wipes are on record to confirm the schedule. Due next is a wipe on Thursday 15 October at 17:59 UTC. The current world has been running since 12 days 15 hours. The tags list a wipe every two weeks.
On TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly, what occurs on wipe day?
Across its recent wipes, the busiest point averaged 2 players. 8 hours after the latest wipe, the crowd hit its peak. The crowd held above half the peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half the peak was lost by day 5.
Join Server
TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly joining: how is it done?
Use the F1 console: client.connect 168.197.96.43:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting. You can find its website at https://discord.com/invite/QpwNR4Tynm.
Server tags
Published as mp100,ptrak,$r?,v2634,^b,^v,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players Slots: 100.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Running build 167781.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code missing.
Wipe schedule
^b- Biweekly Two-week wipe cycle.
Difficulty
^v- Vanilla The game unmodified: rates, kits and rules as Facepunch ships them.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Region
NA- North America In the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.