local-test
168.220.162.128:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does local-test sit in the rankings?
Over the last seven days, local-test ranks #15,885 in player hours, which is in the top 72% of ranked servers.
What is the player count on local-test?
The server local-test is currently offline; it was last seen 3 days 18 hours ago. Averaged across the last seven days: 0 players.
Tags and Filters
How should the tags on local-test be interpreted?
Read by the game's server browser, the tags local-test publishes are: gmrust (Game mode): Rust survival, standard; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): Running build 167398; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
local-test in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include local-test: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Information
What Rust version is local-test on?
The combination is Rust network protocol 2634 and build 167398 on Windows for local-test. Your game has to match the protocol to connect; Steam takes care of updating it.
How reliable is local-test and is it online?
Last seen 3 days 18 hours ago, local-test is currently offline. Over the past 3 full days, it was online 0 of 72 hours, 0% of the time. The first time BestRustServers.xyz saw it was on 11 October 2026.
What is the location of local-test?
No region is published by local-test. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 168.220.162.128:28015.
Rules and Settings
local-test map: which one is it?
Generated by the game, the map on local-test is procedural.
local-test rules and settings: what are they?
A gather rate is not given in the name local-test. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.
Wipe Cycle
On what schedule does local-test wipe?
Too few wipes are on record for local-test to reveal its rhythm. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 3 days 19 hours.
How to Join
What is the process to join local-test?
Enter client.connect 168.220.162.128:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp2- Max players Slots: 2.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167398- Build Running build 167398.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.