Test Server Alpha
169.0.232.208:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 10:56 UTC 9d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Test Server Alpha?
Over the last seven days, Test Server Alpha ranks #16,008 in player hours, which is in the top 72% of ranked servers.
What is the player count on Test Server Alpha?
At this moment, Test Server Alpha is offline, with the last sighting 7 days ago. Averaged across the last seven days: 0 players.
Tags & Lists
How should the tags on Test Server Alpha be interpreted?
Read by the game's server browser, the tags Test Server Alpha publishes are: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166652 (Build): Running build 166652; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): Under Modded, because plugins or settings modify play. The top of this page also shows its current players, its queue and the time its world was made, all from the tags.
Where does Test Server Alpha appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Test Server Alpha are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
What Rust version is Test Server Alpha on?
On Windows, Test Server Alpha runs Rust network protocol 2634 and build 166652. Joining requires the same protocol; Steam updates your game for you.
What is the uptime and reliability of Test Server Alpha?
Last seen 7 days ago, Test Server Alpha is currently offline. Over the past 7 full days, it was online 1 of 168 hours, 1% of the time. It was first seen by BestRustServers.xyz on 4 October 2026.
Where can Test Server Alpha be found?
There is no region published by Test Server Alpha. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 169.0.232.208:28015.
Settings & Map
Test Server Alpha map: which one is it?
A procedural map is what Test Server Alpha runs, generated by the game.
What rules and configuration does Test Server Alpha have?
No gather rate appears in the name of Test Server Alpha. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Oxide plugins are used. VAC: on.
Wipe Information
On what schedule does Test Server Alpha wipe?
Test Server Alpha's wipe rhythm cannot be told from the wipes on record, which are too few. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 9 days 8 hours.
On Test Server Alpha, what occurs on wipe day?
An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
Connect
Test Server Alpha joining: how is it done?
Enter client.connect 169.0.232.208:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla- Game mode Vanilla survival gameplay.
mp100- Max players The server has 100 slots.
ts8- Group limit Default team size: 8.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166652- Build Running build 166652.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded Under Modded, because plugins or settings modify play.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.