Rust 10x | Local Test | Quad
169.1.170.115:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, and #635 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Where does Rust 10x | Local Test | Quad sit in the rankings?
Rank #16,008 over the last seven days in player hours: Rust 10x | Local Test | Quad, inside the top 72% of ranked servers. Within the quad group, it is #635.
Is Rust 10x | Local Test | Quad busy?
At this moment, Rust 10x | Local Test | Quad is offline, with the last sighting 7 days 17 hours ago.
Tags and Filters
How should the tags on Rust 10x | Local Test | Quad be interpreted?
Read by the game's server browser, the tags Rust 10x | Local Test | Quad publishes are: gmrust (Game mode): Rust survival, standard; mp10 (Max players): Slot count is 10; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Game protocol 2634; the same version is required to join; cs166494 (Build): Running build 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.
Where does Rust 10x | Local Test | Quad appear in BestRustServers.xyz lists and filters?
The BestRustServers.xyz lists that include Rust 10x | Local Test | Quad are: 10x Rust servers and Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks; Gather rate: 10x.
Server Information
Rust 10x | Local Test | Quad Rust version: which one?
Rust network protocol 2634 and build 166494 on Windows is what Rust 10x | Local Test | Quad uses. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of Rust 10x | Local Test | Quad?
Last seen 7 days 17 hours ago, Rust 10x | Local Test | Quad is currently offline. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by BestRustServers.xyz on 6 October 2026.
Rust 10x | Local Test | Quad location: where is it?
There is no region published by Rust 10x | Local Test | Quad. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 169.1.170.115:28015.
Settings & Map
Rust 10x | Local Test | Quad map: which one is it?
A procedural map of size 3,500 and seed 1012026 is what Rust 10x | Local Test | Quad runs, generated by the game. View it on RustMaps from this page: identical size and seed produce an identical map.
What are the settings and rules for Rust 10x | Local Test | Quad?
10x gather: that is the rate Rust 10x | Local Test | Quad states in its name. A group of 4 players is the maximum, given as quad. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Carbon. VAC: on.
Wipe Cycle
On what schedule does Rust 10x | Local Test | Quad wipe?
Rust 10x | Local Test | Quad's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The current world has been running since 9 days 13 hours.
Join Server
Rust 10x | Local Test | Quad joining: how is it done?
Use the F1 console: client.connect 169.1.170.115:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts4,^z,^y
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players Slot count is 10.
ts4- Group limit Team size is capped at 4.
v2634- Protocol Game protocol 2634; the same version is required to join.
cs166494- Build Running build 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.