Test Server Alpha
169.1.180.45:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
Test Server Alpha ranking: what position does it hold?
Over the last seven days, Test Server Alpha ranks #14,453 in player hours, which is in the top 65% of ranked servers.
What is the player count on Test Server Alpha?
At this moment, Test Server Alpha is offline, with the last sighting 6 days 16 hours ago. Averaged across the last seven days: 1 players, peaking at 1.
Tags and Filters
What is the meaning of the tags on Test Server Alpha?
Read by the game's server browser, the tags Test Server Alpha publishes are: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): Slot count is 100; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167058 (Build): Game build number: 167058; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): Region code not set; ^o (Oxide): Uses Oxide (uMod) for plugins; ^z (Modded): The Modded category applies; plugins or settings alter gameplay. Current players, queue and world creation time come from the tags and appear at the top of this page.
Test Server Alpha in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Test Server Alpha: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server Information
Test Server Alpha Rust version: which one?
On Windows, Test Server Alpha runs Rust network protocol 2634 and build 167058. Your game has to match the protocol to connect; Steam takes care of updating it.
Test Server Alpha uptime and reliability: what are they?
Offline now for Test Server Alpha, last seen 6 days 16 hours ago. It was up 0% of the time over the last 6 full days, 0 of 144 hours. It was first seen by BestRustServers.xyz on 7 October 2026.
Where can Test Server Alpha be found?
No region is published by Test Server Alpha. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 169.1.180.45:28015.
Rules and Settings
Test Server Alpha map: which one is it?
Generated by the game, the map on Test Server Alpha is procedural.
What rules and configuration does Test Server Alpha have?
No gather rate appears in the name of Test Server Alpha. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC protection is on.
Wipe Cycle
On what schedule does Test Server Alpha wipe?
Too few wipes are on record for Test Server Alpha to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 6 days 17 hours.
How to Join
How can I connect to Test Server Alpha?
Use the F1 console: client.connect 169.1.180.45:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla mode.
mp100- Max players Slot count is 100.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs167058- Build Game build number: 167058.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code Region code not set.
Mods and access
^o- Oxide Uses Oxide (uMod) for plugins.
^z- Modded The Modded category applies; plugins or settings alter gameplay.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.