Rust 10x | Local Test | Quad
169.1.226.36:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers, and #620 of the quad servers (top 73%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 16:35 UTC 10d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
What is the rank of Rust 10x | Local Test | Quad?
Over the last seven days, Rust 10x | Local Test | Quad ranks #14,449 in player hours, which is in the top 64% of ranked servers. In the quad category, its position is #620.
What is the player count on Rust 10x | Local Test | Quad?
Rust 10x | Local Test | Quad is not online at the moment; its last appearance was 9 days 23 hours ago.
Tags & Lists
What is the meaning of the tags on Rust 10x | Local Test | Quad?
Read by the game's server browser, the tags Rust 10x | Local Test | Quad publishes are: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts4 (Group limit): Teams can have at most 4 members; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166494 (Build): Game build number: 166494; ptrak (Networking): Network layer: RakNet, the standard; $r? (Region code): No region code listed; ^z (Modded): Under Modded, because plugins or settings modify play; ^y (Carbon): Uses Carbon for plugins. Current players, queue and world creation time come from the tags and appear at the top of this page.
Rust 10x | Local Test | Quad in BestRustServers.xyz lists and filters: which ones?
The BestRustServers.xyz lists that include Rust 10x | Local Test | Quad are: 10x Rust servers and Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks; Gather rate: 10x.
Server Information
What Rust version is Rust 10x | Local Test | Quad on?
Rust network protocol 2634 and build 166494 on Windows is what Rust 10x | Local Test | Quad uses. Steam updates your game automatically, but it needs to match the protocol to join.
How reliable is Rust 10x | Local Test | Quad and is it online?
Last seen 9 days 23 hours ago, Rust 10x | Local Test | Quad is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 1 October 2026.
What is the location of Rust 10x | Local Test | Quad?
No region is published by Rust 10x | Local Test | Quad. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 169.1.226.36:28015 is its address.
Rules and Settings
What is the map on Rust 10x | Local Test | Quad?
A procedural map of size 3,500 and seed 1012026 is what Rust 10x | Local Test | Quad runs, generated by the game. On RustMaps, from this page, the same size and seed show the same map.
What are the settings and rules for Rust 10x | Local Test | Quad?
By its name, the gather rate is 10x on Rust 10x | Local Test | Quad. A group of 4 players is the maximum, given as quad. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Plugins or settings change the game, so it appears under Modded. Carbon plugins are used. VAC protection is on.
Wipe Cycle
When does Rust 10x | Local Test | Quad wipe?
Too few wipes are on record for Rust 10x | Local Test | Quad to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 10 days.
On Rust 10x | Local Test | Quad, what occurs on wipe day?
The average busiest point of its recent wipes was 2 players. 5 hours after the latest wipe, the crowd hit its peak.
Join Server
How can I connect to Rust 10x | Local Test | Quad?
Enter client.connect 169.1.226.36:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts4,^z,^y
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players The server has 10 slots.
ts4- Group limit Teams can have at most 4 members.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166494- Build Game build number: 166494.
ptrak- Networking Network layer: RakNet, the standard.
$r?- Region code No region code listed.
Mods and access
^z- Modded Under Modded, because plugins or settings modify play.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.