MotoTalon_ RustServer
170.100.169.208:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 17h. The force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 22d 17hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:05 UTCFW 12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Count
Where does MotoTalon_ RustServer sit in the rankings?
Rank #9,059 over the last seven days in player hours: MotoTalon_ RustServer, inside the top 41% of ranked servers.
Is MotoTalon_ RustServer busy?
MotoTalon_ RustServer: 0 players now, with 10 slots available. The average player count over the last seven days is 0, with a peak of 1.
Tags and Filters
How should the tags on MotoTalon_ RustServer be interpreted?
For MotoTalon_ RustServer, the game's server browser reads the following tags: gmrust (Game mode): Rust survival, standard; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167058 (Build): Build 167058; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^m (Monthly): Monthly wipes, synced to Facepunch's force wipe; ^p (PvE): PvE: the world provides the danger, not other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain MotoTalon_ RustServer?
The BestRustServers.xyz lists that include MotoTalon_ RustServer are: Best modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server Overview
MotoTalon_ RustServer Rust version: which one?
The combination is Rust network protocol 2634 and build 167058 on Linux for MotoTalon_ RustServer. Steam updates your game automatically, but it needs to match the protocol to join.
MotoTalon_ RustServer uptime and reliability: what are they?
MotoTalon_ RustServer is currently online. Over the past 7 full days, it was online 163 of 168 hours, 97% of the time. The first time BestRustServers.xyz saw it was on 13 September 2026.
Where can MotoTalon_ RustServer be found?
No region is given by MotoTalon_ RustServer. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 170.100.169.208:28015.
Rules and Settings
Which map is used on MotoTalon_ RustServer?
Procedural map: that is what MotoTalon_ RustServer runs, and it is generated by the game.
What are the settings and rules for MotoTalon_ RustServer?
No gather rate appears in the name of MotoTalon_ RustServer. With no stated limit, groups default to 8 players. It runs pve, other players cannot be fought. The Modded section of the browser holds it: plugins or settings apply. Oxide plugins are used. VAC: on.
Wipe Schedule
On what schedule does MotoTalon_ RustServer wipe?
MotoTalon_ RustServer wipes at the monthly force wipe only. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe that takes every Rust server. The world in play was made 12 days 4 hours. Its tags give a wipe schedule of one month.
What happens on wipe day on MotoTalon_ RustServer?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
Join Server
MotoTalon_ RustServer joining: how is it done?
Use the F1 console: client.connect 170.100.169.208:28015. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp10,ptrak,$r?,v2634,^p,^m,gmrust,cs167058,ts8,^o^z
Game
gmrust- Game mode Rust survival, standard.
mp10- Max players The server has 10 slots.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167058- Build Build 167058.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Wipe schedule
^m- Monthly Monthly wipes, synced to Facepunch's force wipe.
Gameplay
^p- PvE PvE: the world provides the danger, not other players.
Mods and access
^o- Oxide Oxide (uMod) provides the plugin framework here.
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.