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37,550 players on 11,456 servers

Online #15,918

RCE TAKEOVER

170.23.127.203:25565 checked 11m ago

moddedoxide

Players

Now0/200
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:14 UTC 11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimitno group limit · 129 on average
21/300
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average
17/225
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average
88/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average
4/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
1/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average
8/700

Quick answers

from the figures on this page

Player Count

RCE TAKEOVER ranking: what position does it hold?

Over the last seven days, RCE TAKEOVER ranks #15,918 in player hours, which is in the top 72% of ranked servers.

What is the player count on RCE TAKEOVER?

The current player count for RCE TAKEOVER is 0, out of 200 slots. The average player count over the last seven days is 0.

Tags & Lists

How should the tags on RCE TAKEOVER be interpreted?

Read by the game's server browser, the tags RCE TAKEOVER publishes are: gmrust (Game mode): Standard survival gameplay; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded, because plugins or settings modify play. At the top of this page you also see its players now, its queue and when its world was made, taken from the tags.

RCE TAKEOVER in BestRustServers.xyz lists and filters: which ones?

These BestRustServers.xyz lists include RCE TAKEOVER: Best modded Rust servers. These filters on the server list display it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server Information

RCE TAKEOVER Rust version: which one?

Rust network protocol 2634 and build 167781 on Linux is what RCE TAKEOVER uses. Steam updates your game automatically, but it needs to match the protocol to join.

How smooth is the performance on RCE TAKEOVER?

Over 48 hours, it averaged 233 server fps; the lowest was 141. The entity count reached 44,206, covering buildings, deployables and all other world objects. At its highest, memory usage was 1,677 MB. Players feel lag when fps is low and entity count climbs.

How reliable is RCE TAKEOVER and is it online?

At the moment, RCE TAKEOVER is up. According to its reported uptime, the last restart was about 19 hours ago. It was up 86% of the time over the last 7 full days, 145 of 168 hours. On 13 September 2026, BestRustServers.xyz saw it for the first time.

RCE TAKEOVER location: where is it?

No region is given by RCE TAKEOVER. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. 170.23.127.203:25565 is its address.

Rules and Settings

What is the map on RCE TAKEOVER?

On RCE TAKEOVER, the map is procedural, size 3,000 with seed 2345976, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.

What rules and configuration does RCE TAKEOVER have?

No gather rate appears in the name of RCE TAKEOVER. The default cap of 8 players per group is in force. It runs survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Oxide plugins are used. VAC: on.

Wipe Cycle

When does RCE TAKEOVER wipe?

RCE TAKEOVER's wipe rhythm cannot be told from the wipes on record, which are too few. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. Its world dates from 11 days 21 hours.

On RCE TAKEOVER, what occurs on wipe day?

The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd reached its peak.

Join Server

How can I connect to RCE TAKEOVER?

To connect, type client.connect 170.23.127.203:25565 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp200
Max players The server has 200 slots.
ts8
Group limit Teams are limited to 8, the default.
v2634
Protocol Protocol 2634: join only if your game matches this version.
cs167781
Build Running build 167781.
ptrak
Networking RakNet is the network layer in use.
$r?
Region code Region code missing.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.