Kordyva Oxide Acceptance | SA
170.81.87.230:28115 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 04:14 UTC 1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of Kordyva Oxide Acceptance | SA?
Rank #12,539 over the last seven days in player hours: Kordyva Oxide Acceptance | SA, inside the top 57% of ranked servers.
What is the player count on Kordyva Oxide Acceptance | SA?
Kordyva Oxide Acceptance | SA: 0 players now, with 500 slots available. The average player count over the last seven days is 0, with a peak of 1. Over the last 48 hours, the peak hour was 05:00 UTC, averaging 1 players.
Server Tags
What is the meaning of the tags on Kordyva Oxide Acceptance | SA?
The game's server browser reads these tags from Kordyva Oxide Acceptance | SA: gmrust (Game mode): Survival as standard in Rust; mp500 (Max players): Slots: 500; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs167781 (Build): Running build 167781; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): No region code listed; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it appears under Modded. Current players, queue and world creation time come from the tags and appear at the top of this page.
Kordyva Oxide Acceptance | SA in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include Kordyva Oxide Acceptance | SA: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server Overview
Kordyva Oxide Acceptance | SA Rust version: which one?
The combination is Rust network protocol 2634 and build 167781 on Windows for Kordyva Oxide Acceptance | SA. Your game has to match the protocol to connect; Steam takes care of updating it.
How smooth is the performance on Kordyva Oxide Acceptance | SA?
For the past 48 hours, server fps averaged 157, never dropping below 112. The entity count reached 142,419, covering buildings, deployables and all other world objects. At its highest, memory usage was 2,894 MB. Players feel lag when fps is low and entity count climbs.
What is the uptime and reliability of Kordyva Oxide Acceptance | SA?
Kordyva Oxide Acceptance | SA is currently online. About 3 hours ago is when it last restarted, based on its uptime. Uptime of 100% across 1 full day: 24 hours up out of 24. The first time BestRustServers.xyz saw it was on 16 October 2026.
Where can Kordyva Oxide Acceptance | SA be found?
No region is published by Kordyva Oxide Acceptance | SA. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 170.81.87.230:28115.
Rules and Settings
What is the map on Kordyva Oxide Acceptance | SA?
A procedural map of size 5,000 and seed 123456 is what Kordyva Oxide Acceptance | SA runs, generated by the game. The map can be viewed on RustMaps from this page, since size and seed fix it.
What are the settings and rules for Kordyva Oxide Acceptance | SA?
A gather rate is not given in the name Kordyva Oxide Acceptance | SA. The default cap of 8 players per group is in force. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Listed as Modded in the browser: the game is changed by plugins or settings. Plugin count: Oxide. VAC protection is on.
Wipe Cycle
On what schedule does Kordyva Oxide Acceptance | SA wipe?
The record holds too few wipes for Kordyva Oxide Acceptance | SA to show a rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The current world has been running since 26 hours.
Join Server
How can I connect to Kordyva Oxide Acceptance | SA?
Use the F1 console: client.connect 170.81.87.230:28115. Launch Rust on this page does the same by opening Rust through Steam and connecting.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode Survival as standard in Rust.
mp500- Max players Slots: 500.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs167781- Build Running build 167781.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code No region code listed.
Mods and access
^o- Oxide Plugin framework: Oxide (uMod).
^z- Modded Plugins or settings alter the game, so it appears under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.