RustProject DEV
171.225.248.104:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 2.8 days between real wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 13:41 UTC 9d ago | 1 | – | running | 1 |
| Thu 1 Oct, 19:18 UTCFW 12d ago | 1 | held half | 2.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
What is the rank of RustProject DEV?
Over the last seven days, RustProject DEV ranks #13,809 in player hours, which is in the top 61% of ranked servers.
Is RustProject DEV busy?
At this moment, RustProject DEV is offline, with the last sighting 8 days 12 hours ago.
Tags and Filters
What is the meaning of the tags on RustProject DEV?
Read by the game's server browser, the tags RustProject DEV publishes are: gmrust (Game mode): Survival as standard in Rust; mp10 (Max players): Slot count is 10; ts8 (Group limit): Teams are limited to 8, the default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166494 (Build): Game build number: 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Uses Carbon for plugins. Current players, queue and world creation time come from the tags and appear at the top of this page.
Which lists and filters on BestRustServers.xyz contain RustProject DEV?
The BestRustServers.xyz lists that include RustProject DEV are: Best modded Rust servers. On the server list, the filters that bring it up are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
RustProject DEV Rust version: which one?
On Windows, RustProject DEV runs Rust network protocol 2634 and build 166494. Steam updates your game automatically, but it needs to match the protocol to join.
What is the uptime and reliability of RustProject DEV?
Offline now for RustProject DEV, last seen 8 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 28 September 2026, BestRustServers.xyz saw it for the first time.
Where can RustProject DEV be found?
There is no region published by RustProject DEV. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. You can reach it at 171.225.248.104:28015.
Rules & Map
RustProject DEV map: which one is it?
A procedural map is what RustProject DEV runs, generated by the game.
What rules and configuration does RustProject DEV have?
A gather rate is not given in the name RustProject DEV. No group limit is stated; the game's default of 8 players applies. Listed as survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Plugin count: Carbon. The server has VAC on.
Wipe Schedule
On what schedule does RustProject DEV wipe?
The record holds too few wipes for RustProject DEV to show a rhythm. On Thursday 5 November at 19:00 UTC the next force wipe arrives, when all Rust servers wipe. The current world has been running since 9 days 10 hours.
What happens on wipe day on RustProject DEV?
An average peak of 1 players was drawn by its recent wipes. 2 hours into the latest wipe, the crowd reached its peak. The crowd held above half the peak until the next wipe in 100% of recent wipes.
Join Server
How can I connect to RustProject DEV?
Enter client.connect 171.225.248.104:28015 in the console (F1 in Rust), or use Launch Rust on this page to open Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust- Game mode Survival as standard in Rust.
mp10- Max players Slot count is 10.
ts8- Group limit Teams are limited to 8, the default.
v2634- Protocol Your game must be on protocol 2634 to connect.
cs166494- Build Game build number: 166494.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Uses Carbon for plugins.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.