RustProject DEV
171.225.248.141:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
RustProject DEV ranking: what position does it hold?
Over the last seven days, RustProject DEV ranks #13,777 in player hours, which is in the top 62% of ranked servers.
What is the player count on RustProject DEV?
RustProject DEV is not online at the moment; its last appearance was 7 days 14 hours ago.
Tags & Lists
RustProject DEV tags: what do they indicate?
The game's server browser reads these tags from RustProject DEV: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Slot count is 10; ts8 (Group limit): The game default is 8 per team; v2634 (Protocol): Protocol 2634: join only if your game matches this version; cs166494 (Build): Game build number: 166494; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code missing; ^z (Modded): Plugins or settings alter the game, so it appears under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue and world creation time come from the tags and appear at the top of this page.
RustProject DEV in BestRustServers.xyz lists and filters: which ones?
These BestRustServers.xyz lists include RustProject DEV: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Information
RustProject DEV Rust version: which one?
On Windows, RustProject DEV runs Rust network protocol 2634 and build 166494. Joining requires the same protocol; Steam updates your game for you.
RustProject DEV uptime and reliability: what are they?
Last seen 7 days 14 hours ago, RustProject DEV is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 6 October 2026.
Where can RustProject DEV be found?
There is no region published by RustProject DEV. BestRustServers.xyz does not look up where the machine stands; it shows where a server says it is. You can reach it at 171.225.248.141:28015.
Rules & Map
RustProject DEV map: which one is it?
Procedural map: that is what RustProject DEV runs, and it is generated by the game.
What are the settings and rules for RustProject DEV?
The name RustProject DEV carries no gather multiplier. With no stated limit, groups default to 8 players. It runs survival, gather, build, raid: the standard game. Fighting and raiding between players are allowed. The Modded section of the browser holds it: plugins or settings apply. Carbon plugins are used. The server has VAC on.
Wipe Information
When does RustProject DEV wipe?
RustProject DEV's wipe rhythm cannot be told from the wipes on record, which are too few. The monthly force wipe applies to every Rust server, and the next is on Thursday 5 November at 19:00 UTC. The world in play was made 9 days 19 hours.
How to Join
RustProject DEV joining: how is it done?
To connect, type client.connect 171.225.248.141:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust- Game mode Standard survival gameplay.
mp10- Max players Slot count is 10.
ts8- Group limit The game default is 8 per team.
v2634- Protocol Protocol 2634: join only if your game matches this version.
cs166494- Build Game build number: 166494.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code missing.
Mods and access
^z- Modded Plugins or settings alter the game, so it appears under Modded.
^y- Carbon Plugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.