RUST UNTIMATE.RATE
171.5.242.20:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player Numbers
Where does RUST UNTIMATE.RATE sit in the rankings?
Rank #15,321 over the last seven days in player hours: RUST UNTIMATE.RATE, inside the top 65% of ranked servers.
Is RUST UNTIMATE.RATE busy?
At this moment, RUST UNTIMATE.RATE is offline, with the last sighting 12 days 16 hours ago.
Server Tags
RUST UNTIMATE.RATE tags: what do they indicate?
For RUST UNTIMATE.RATE, the game's server browser reads the following tags: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): Slots: 100; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Protocol 2633: join only if your game matches this version; cs165217 (Build): Build 165217; ptrak (Networking): RakNet is the network layer in use; $r? (Region code): Region code not set. Current players, queue and world creation time come from the tags and appear at the top of this page.
Where does RUST UNTIMATE.RATE appear in BestRustServers.xyz lists and filters?
These BestRustServers.xyz lists include RUST UNTIMATE.RATE: Rust community servers, ranked. On the server list, the filters that bring it up are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server Details
RUST UNTIMATE.RATE Rust version: which one?
The combination is Rust network protocol 2633 and build 165217 on Windows for RUST UNTIMATE.RATE. Your game has to match the protocol to connect; Steam takes care of updating it.
What is the uptime and reliability of RUST UNTIMATE.RATE?
Last seen 12 days 16 hours ago, RUST UNTIMATE.RATE is currently offline. Over the past 7 full days, it was online 0 of 168 hours, 0% of the time. It was first seen by BestRustServers.xyz on 1 October 2026.
What is the location of RUST UNTIMATE.RATE?
No region is given by RUST UNTIMATE.RATE. BestRustServers.xyz shows the stated location of a server; the actual location of the machine is not looked up. 171.5.242.20:28015 is its address.
Rules & Map
Which map is used on RUST UNTIMATE.RATE?
Generated by the game, the map on RUST UNTIMATE.RATE is procedural.
What are the settings and rules for RUST UNTIMATE.RATE?
The name RUST UNTIMATE.RATE carries no gather multiplier. With no stated limit, groups default to 8 players. Listed as survival, gather, build, raid: the standard game. Raids and PvP are on. Community is its browser category. The server has VAC on.
Wipe Information
RUST UNTIMATE.RATE wipe schedule: what does it show?
Too few wipes are on record for RUST UNTIMATE.RATE to reveal its rhythm. A force wipe, next on Thursday 5 November at 19:00 UTC, takes every Rust server with it. The world in play was made 12 days 16 hours.
How to Join
What is the process to join RUST UNTIMATE.RATE?
To connect, type client.connect 171.5.242.20:28015 in the F1 console. Launch Rust on this page opens Rust through Steam and joins you.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Standard survival gameplay.
mp100- Max players Slots: 100.
ts8- Group limit Default team size: 8.
v2633- Protocol Protocol 2633: join only if your game matches this version.
cs165217- Build Build 165217.
ptrak- Networking RakNet is the network layer in use.
$r?- Region code Region code not set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.